// Start is called before the first frame update
 void Start()
 {
     destroyTime          = 5f;
     projectileScriptv2   = GameObject.Find("Projectile Group").GetComponent <ProjectileScriptv2>();
     gameControllerScript = GameObject.Find("GameControllerScript").GetComponent <GameControllerScript>();
     spriteControlScript  = GetComponent <SpriteControlScript>();
 }
Exemple #2
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 // Start is called before the first frame update
 void Start()
 {
     spriteControlScript = GameObject.Find("SpriteControlScript").GetComponent <SpriteControlScript>();
 }