Exemple #1
0
    void Start()
    {
        hero              = this.transform;
        originalScale     = transform.localScale;
        slashOutline      = transform.FindChild("SlashOutline").gameObject;
        slashOutlineScale = slashOutline.transform.localScale;
        slashOutline.SetActive(false);

        dashPS = transform.FindChild("Dash").GetComponent <ParticleSystem>();
        dashPS.Stop();

        sprayPS = transform.FindChild("Spray").GetComponent <ParticleSystem>();
        spriteR = GetComponent <SpriteRenderer> ();

        slashLine     = transform.FindChild("SlashLine").GetComponent <LineRenderer>();
        slashLineWrap = transform.FindChild("SlashLineWrap").GetComponent <LineRenderer>();

        animate = GetComponent <SpriteAnimate>();

        slashLine.enabled     = false;
        slashLineWrap.enabled = false;
    }
 void Start()
 {
     animate = GetComponent <SpriteAnimate>();
     animate.Stretch(new Vector3(0, 0, 0), 1.0f, false, false);
     LevelMaster.enemiesRemaining++;
 }