internal VisualNovelMetadata(UInt32 Id, UInt32 ReleaseId, SpoilerLevel spoilerLevel, CharacterRole characterRole) { this.Id = Id; this.ReleaseId = ReleaseId; this.SpoilerLevel = spoilerLevel; this.Role = characterRole; }
public bool Show(SpoilerSetting UserSetting, SpoilerLevel TSpoiler) { return((int)UserSetting >= (int)TSpoiler); }