internal VisualNovelMetadata(UInt32 Id, UInt32 ReleaseId, SpoilerLevel spoilerLevel, CharacterRole characterRole)
 {
     this.Id           = Id;
     this.ReleaseId    = ReleaseId;
     this.SpoilerLevel = spoilerLevel;
     this.Role         = characterRole;
 }
 public bool Show(SpoilerSetting UserSetting, SpoilerLevel TSpoiler)
 {
     return((int)UserSetting >= (int)TSpoiler);
 }