public void Draw()
 {
     try
     {
         splashScreenManager.Draw(this.SpriteBatch);
         if (GetRoomManager().isInRoom())
         {
             try
             {
                 GetRoomManager().Draw(this.SpriteBatch);
                 GetFurniManager().Draw(this.SpriteBatch);
             }catch (Exception ex)
             {
                 Logger.Error(ex);
             }
         }
         else
         {
             hotelOverview.Draw(this.SpriteBatch);
         }
         overlayRenderer.Draw(this.SpriteBatch);
         navigatorManager.Draw(this.SpriteBatch);
         catalogusManager.Draw(this.SpriteBatch);
         inventoryManager.Draw(this.SpriteBatch);
     }
     catch (Exception ex)
     {
         Logger.Error("GameScreenManager Draw Error!!\n", ex);
     }
 }
 public void Draw()
 {
     try
     {
         splashScreenManager.Draw(this.SpriteBatch);
         if (GetRoomManager().isInRoom())
         {
             GetRoomManager().Draw(this.SpriteBatch);
         }
         else
         {
             hotelOverview.Draw(this.SpriteBatch);
         }
         overlayRenderer.Draw(this.SpriteBatch);
         navigatorManager.Draw(this.SpriteBatch);
     }catch (Exception ex)
     {
         Logger.Error("GameScreenManager Draw Error!!");
     }
 }