Exemple #1
0
        public static void Initialize()
        {
            LocalMenu  = new Menu("Shen", "MrShenEnsoul", true).SetFontStyle(FontStyle.Regular, Color.GreenYellow);
            LLocalMenu = new EnsoulSharp.SDK.MenuUI.Menu("Shen", "If u Need To Edit Setting Hold Shift and edit Shen", true);
            LLocalMenu.Attach();
            var MenuTools = new Menu("Tools", "Tools");

            LocalMenu.AddSubMenu(MenuTools);
            MenuTools.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(MenuTools.SubMenu("Orbwalking"));
            Orbwalker.SetAttack(true);

            MrShen.Champion.PlayerSpells.Initialize();
            //ModeSelector.Initialize(MenuTools);

            //Common.AutoBushManager.Initialize(MenuTools);
            Common.AutoLevelManager.Initialize(MenuTools);
            Common.SummonerManager.Initialize();
            Common.ItemManager.Initialize();
            Common.CommonSkins.Initialize(MenuTools);

            ModeCombo.Initialize(LocalMenu);
            ModeJungle.Initialize(LocalMenu);
            ModeDrawing.Initialize(LocalMenu);
            ModeUlti.Initialize(LocalMenu);
            ModePerma.Initialize(LocalMenu);

            SpiritUnit.Initialize();

            Game.OnUpdate += GameOnOnUpdate;
        }
Exemple #2
0
        public static void Initialize()
        {
            LocalMenu = new Menu(":: Shen is Back", "Shen", true).SetFontStyle(FontStyle.Regular, Color.GreenYellow);

            var MenuTools = new Menu("Tools", "Tools");

            LocalMenu.AddSubMenu(MenuTools);

            MenuTools.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(MenuTools.SubMenu("Orbwalking"));
            Orbwalker.SetAttack(true);

            Shen.Champion.PlayerSpells.Initialize();
            ModeSelector.Initialize(MenuTools);

            Common.AutoBushManager.Initialize(MenuTools);
            Common.AutoLevelManager.Initialize(MenuTools);
            Common.SummonerManager.Initialize();
            Common.ItemManager.Initialize();
            Common.CommonSkins.Initialize(MenuTools);

            ModeUlti.Initialize(LocalMenu);
            ModeCombo.Initialize(LocalMenu);
            ModeJungle.Initialize(LocalMenu);
            ModeDrawing.Initialize(LocalMenu);

            ModePerma.Initialize(LocalMenu);

            SpiritUnit.Initialize();

            LocalMenu.AddToMainMenu();

            foreach (var i in LocalMenu.Children.Cast <Menu>().SelectMany(GetSubMenu))
            {
                i.DisplayName = ":: " + i.DisplayName;
            }


            Game.OnUpdate += GameOnOnUpdate;
        }