private static DamageRecord ValidateDamage(DamageRecord record, SpellResist resist = SpellResist.UNDEFINED) { if (record != null) { // handle riposte separately if (LineModifiersParser.IsRiposte(record.ModifiersMask)) { record.SubType = Labels.RIPOSTE; } if (InIgnoreList(record.Defender)) { record = null; } else { // Needed to replace 'You' and 'you', etc record.Attacker = PlayerManager.Instance.ReplacePlayer(record.Attacker, record.Defender); record.Defender = PlayerManager.Instance.ReplacePlayer(record.Defender, record.Attacker); if (string.IsNullOrEmpty(record.Attacker)) { record.Attacker = Labels.ENVDAMAGE; } if (resist != SpellResist.UNDEFINED && ConfigUtil.PlayerName == record.Attacker && record.Defender != record.Attacker) { DataManager.Instance.UpdateNpcSpellResistStats(record.Defender, resist); } } } return(record); }
internal void UpdateNpcSpellResistStats(string npc, SpellResist resist, bool resisted = false) { string lower = npc.ToLower(CultureInfo.CurrentCulture); lock (NpcResistStats) { if (!NpcResistStats.TryGetValue(lower, out Dictionary <SpellResist, ResistCount> stats)) { stats = new Dictionary <SpellResist, ResistCount>(); NpcResistStats[lower] = stats; } if (!stats.TryGetValue(resist, out ResistCount count)) { stats[resist] = resisted ? new ResistCount { Resisted = 1 } : new ResistCount { Landed = 1 }; } else { if (resisted) { count.Resisted++; } else { count.Landed++; } } } lock (NpcTotalSpellCounts) { if (!NpcTotalSpellCounts.TryGetValue(lower, out TotalCount value)) { value = new TotalCount { Landed = 1 }; NpcTotalSpellCounts[lower] = value; } else { value.Landed++; } } }
private static DamageRecord ParseDamage(string actionPart) { DamageRecord record = null; ParseType parseType = ParseType.UNKNOWN; string withoutMods = actionPart; int modifiersIndex = -1; if (actionPart[actionPart.Length - 1] == ')') { // using 4 here since the shortest modifier should at least be 3 even in the future. probably. modifiersIndex = actionPart.LastIndexOf('(', actionPart.Length - 4); if (modifiersIndex > -1) { withoutMods = actionPart.Substring(0, modifiersIndex); } } int pointsIndex = -1; int forIndex = -1; int fromIndex = -1; int byIndex = -1; int takenIndex = -1; int hitIndex = -1; int extraIndex = -1; int isAreIndex = -1; bool nonMelee = false; List <string> nameList = new List <string>(); StringBuilder builder = new StringBuilder(); var data = withoutMods.Split(' '); SpellResist resist = SpellResist.UNDEFINED; for (int i = 0; i < data.Length; i++) { switch (data[i]) { case "taken": takenIndex = i; int test1 = i - 1; if (test1 > 0 && data[test1] == "has") { parseType = ParseType.HASTAKEN; int test2 = i + 2; if (data.Length > test2 && data[test2] == "extra" && data[test2 - 1] == "an") { extraIndex = test2; } } else if (test1 >= 1 && data[test1] == "have" && data[test1 - 1] == "You") { parseType = ParseType.YOUHAVETAKEN; } break; case "by": byIndex = i; break; case "non-melee": nonMelee = true; break; case "is": case "are": isAreIndex = i; break; case "for": int next = i + 1; if (data.Length > next && data[next].Length > 0 && char.IsNumber(data[next][0])) { forIndex = i; } break; case "from": fromIndex = i; break; case "points": int ofIndex = i + 1; if (ofIndex < data.Length && data[ofIndex] == "of") { parseType = ParseType.POINTSOF; pointsIndex = i; int resistIndex = ofIndex + 1; if (resistIndex < data.Length && SpellResistMap.TryGetValue(data[resistIndex], out SpellResist value)) { resist = value; nonMelee = true; } } break; default: if (HitMap.ContainsKey(data[i])) { hitIndex = i; } break; } } if (parseType == ParseType.POINTSOF && forIndex > -1 && forIndex < pointsIndex && hitIndex > -1) { record = ParsePointsOf(data, nonMelee, forIndex, byIndex, hitIndex, builder, nameList); } else if (parseType == ParseType.HASTAKEN && takenIndex < fromIndex && fromIndex > -1) { record = ParseHasTaken(data, takenIndex, fromIndex, byIndex, builder); } else if (parseType == ParseType.POINTSOF && extraIndex > -1 && takenIndex > -1 && takenIndex < fromIndex) { record = ParseExtra(data, takenIndex, extraIndex, fromIndex, nameList); } // there are more messages without a specificied attacker or spell but do these first else if (parseType == ParseType.YOUHAVETAKEN && takenIndex > -1 && fromIndex > -1 && byIndex > fromIndex) { record = ParseYouHaveTaken(data, takenIndex, fromIndex, byIndex, builder); } else if (parseType == ParseType.POINTSOF && isAreIndex > -1 && byIndex > isAreIndex && forIndex > byIndex) { record = ParseDS(data, isAreIndex, byIndex, forIndex); } if (record != null && modifiersIndex > -1) { record.ModifiersMask = LineModifiersParser.Parse(actionPart.Substring(modifiersIndex + 1, actionPart.Length - 1 - modifiersIndex - 1)); } return(ValidateDamage(record, resist)); }
public static void Process(LineData lineData) { bool handled = false; try { string[] split = lineData.Action.Split(' '); if (split != null && split.Length >= 2) { int stop = split.Length - 1; if (!string.IsNullOrEmpty(split[stop]) && split[stop][split[stop].Length - 1] == ')') { for (int i = stop; i >= 0 && stop > 2; i--) { if (!string.IsNullOrEmpty(split[i]) && split[i][0] == '(') { stop = i - 1; break; } } } // see if it's a died message right away if (split.Length > 1 && stop >= 1 && split[stop] == "died.") { var test = string.Join(" ", split, 0, stop); if (!string.IsNullOrEmpty(test)) { UpdateSlain(test, "", lineData); handled = true; } } if (!handled) { int byIndex = -1, forIndex = -1, pointsOfIndex = -1, endDamage = -1, byDamage = -1, extraIndex = -1; int fromDamage = -1, hasIndex = -1, haveIndex = -1, hitType = -1, hitTypeAdd = -1, slainIndex = -1; int takenIndex = -1, tryIndex = -1, yourIndex = -1, isIndex = -1, dsIndex = -1, butIndex = -1; int missType = -1, nonMeleeIndex = -1; string subType = null; bool found = false; for (int i = 0; i <= stop && !found; i++) { if (!string.IsNullOrEmpty(split[i])) { switch (split[i]) { case "healed": found = true; // short circuit break; case "but": butIndex = i; break; case "is": case "was": isIndex = i; break; case "has": hasIndex = i; break; case "have": haveIndex = i; break; case "by": byIndex = i; if (slainIndex > -1) { found = true; // short circut } else if (i > 4 && split[i - 1] == "damage") { byDamage = i - 1; } break; case "from": if (i > 3 && split[i - 1] == "damage") { fromDamage = i - 1; if (pointsOfIndex > -1 && extraIndex > -1) { found = true; // short circut } else if (stop > (i + 1) && split[i + 1] == "your") { yourIndex = i + 1; } } break; case "damage.": if (i == stop) { endDamage = i; } break; case "non-melee": nonMeleeIndex = i; if (i > 9 && stop == (i + 1) && split[i + 1] == "damage." && pointsOfIndex == (i - 2) && forIndex == (i - 4)) { dsIndex = i - 5; found = true; // short circut } break; case "point": case "points": if (stop >= (i + 1) && split[i + 1] == "of") { pointsOfIndex = i; if (i > 2 && split[i - 2] == "for") { forIndex = i - 2; } } break; case "blocks!": missType = (stop == i && butIndex > -1 && i > tryIndex) ? 0 : missType; break; case "shield!": case "staff!": missType = (i > 5 && stop == i && butIndex > -1 && i > tryIndex && split[i - 2] == "with" && split[i - 3].StartsWith("block", StringComparison.OrdinalIgnoreCase)) ? 0 : missType; break; case "dodge!": case "dodges!": missType = (stop == i && butIndex > -1 && i > tryIndex) ? 1 : missType; break; case "miss!": case "misses!": missType = (stop == i && butIndex > -1 && i > tryIndex) ? 2 : missType; break; case "parries!": missType = (stop == i && butIndex > -1 && i > tryIndex) ? 3 : missType; break; case "INVULNERABLE!": missType = (stop == i && butIndex > -1 && i > tryIndex) ? 4 : missType; break; case "slain": slainIndex = i; break; case "taken": if (i > 1 && (hasIndex == (i - 1) || haveIndex == (i - 1))) { takenIndex = i - 1; if (stop > (i + 2) && split[i + 1] == "an" && split[i + 2] == "extra") { extraIndex = i + 2; } } break; // Old (EQEMU) crit and crippling blow handling case "hit!": if (stop == i && split.Length > 4 && split[i - 1] == "critical" && split[i - 3] == "scores") { LastCrit = new OldCritData { Attacker = split[0], LineData = lineData }; } break; case "Crippling": if (stop == (i + 1) && split.Length > 4 && split[i + 1].StartsWith("Blow!") && split[i - 2] == "lands") { LastCrit = new OldCritData { Attacker = split[0], LineData = lineData }; } break; default: if (slainIndex == -1 && i > 0 && string.IsNullOrEmpty(subType) && HitMap.TryGetValue(split[i], out subType)) { hitType = i; if (i < stop && HitAdditionalMap.ContainsKey(split[i])) { hitTypeAdd = i + i; } if (i > 2 && split[i - 1] == "to" && (split[i - 2] == "tries" || split[i - 2] == "try")) { tryIndex = i - 2; } } break; } } } // [Sun Apr 18 19:36:39 2021] Tantor is pierced by Tolzol's thorns for 6718 points of non-melee damage. // [Mon Apr 19 22:02:52 2021] Honvar is tormented by Reisil's frost for 7809 points of non-melee damage. // [Sun Apr 25 13:47:12 2021] Test One Hundred Three is burned by YOUR flames for 5224 points of non-melee damage. // [Sun Apr 18 14:16:13 2021] A failed reclaimer is pierced by YOUR thorns for 193 points of non-melee damage. if (dsIndex > -1 && pointsOfIndex > dsIndex && isIndex > -1 && isIndex < dsIndex && byIndex > isIndex) { string attacker = string.Join(" ", split, byIndex + 1, dsIndex - byIndex - 1); if (!string.IsNullOrEmpty(attacker)) { var valid = attacker == "YOUR"; if (!valid && attacker.EndsWith("'s", StringComparison.OrdinalIgnoreCase)) { attacker = attacker.Substring(0, attacker.Length - 2); valid = true; } if (valid) { string defender = string.Join(" ", split, 0, isIndex); uint damage = StatsUtil.ParseUInt(split[pointsOfIndex - 1]); handled = CreateDamageRecord(lineData, split, stop, attacker, defender, damage, Labels.DS, Labels.DS); } } } // [Mon May 10 22:18:46 2021] A dendridic shard was chilled to the bone for 410 points of non-melee damage. else if (dsIndex > -1 && pointsOfIndex > dsIndex && isIndex > -1 && isIndex < dsIndex && byIndex == -1) { string defender = string.Join(" ", split, 0, isIndex); uint damage = StatsUtil.ParseUInt(split[pointsOfIndex - 1]); handled = CreateDamageRecord(lineData, split, stop, Labels.RS, defender, damage, Labels.DS, Labels.DS); } // [Tue Mar 26 22:43:47 2019] a wave sentinel has taken an extra 6250000 points of non-melee damage from Kazint's Greater Fetter spell. else if (extraIndex > -1 && pointsOfIndex == (extraIndex + 2) && fromDamage == (pointsOfIndex + 3) && split[stop] == "spell.") { if (split[fromDamage + 2].EndsWith("'s", StringComparison.OrdinalIgnoreCase)) { string attacker = split[fromDamage + 2].Substring(0, split[fromDamage + 2].Length - 2); string defender = string.Join(" ", split, 0, takenIndex); uint damage = StatsUtil.ParseUInt(split[extraIndex + 1]); string spell = string.Join(" ", split, fromDamage + 3, stop - fromDamage - 3); var spellData = DataManager.Instance.GetDamagingSpellByName(spell); SpellResist resist = spellData != null ? spellData.Resist : SpellResist.UNDEFINED; handled = CreateDamageRecord(lineData, split, stop, attacker, defender, damage, Labels.BANE, spell, resist); } } // [Sun Apr 18 21:26:15 2021] Astralx crushes Sontalak for 126225 points of damage. (Strikethrough Critical) // [Sun Apr 18 20:20:32 2021] Susarrak the Crusader claws Villette for 27699 points of damage. (Strikethrough Wild Rampage) else if (!string.IsNullOrEmpty(subType) && endDamage > -1 && pointsOfIndex == (endDamage - 2) && forIndex > -1 && hitType < forIndex) { int hitTypeMod = hitTypeAdd > 0 ? 1 : 0; string attacker = string.Join(" ", split, 0, hitType); string defender = string.Join(" ", split, hitType + hitTypeMod + 1, forIndex - hitType - hitTypeMod - 1); subType = TextFormatUtils.ToUpper(subType); uint damage = StatsUtil.ParseUInt(split[pointsOfIndex - 1]); handled = CreateDamageRecord(lineData, split, stop, attacker, defender, damage, Labels.MELEE, subType); } // [Sun Apr 18 20:24:56 2021] Sonozen hit Jortreva the Crusader for 38948 points of fire damage by Burst of Flames. (Lucky Critical Twincast) else if (byDamage > 3 && pointsOfIndex == (byDamage - 3) && byIndex == (byDamage + 1) && forIndex > -1 && subType == "hits" && hitType < forIndex && split[stop].Length > 0 && split[stop][split[stop].Length - 1] == '.') { string spell = string.Join(" ", split, byIndex + 1, stop - byIndex); if (!string.IsNullOrEmpty(spell) && spell[spell.Length - 1] == '.') { spell = spell.Substring(0, spell.Length - 1); string attacker = string.Join(" ", split, 0, hitType); string defender = string.Join(" ", split, hitType + 1, forIndex - hitType - 1); string type = GetTypeFromSpell(spell, Labels.DD); uint damage = StatsUtil.ParseUInt(split[pointsOfIndex - 1]); SpellResist resist = SpellResist.UNDEFINED; SpellResistMap.TryGetValue(split[byDamage - 1], out resist); // extra way to check for pets if (spell.StartsWith("Elemental Conversion", StringComparison.Ordinal)) { PlayerManager.Instance.AddVerifiedPet(defender); } handled = CreateDamageRecord(lineData, split, stop, attacker, defender, damage, type, spell, resist); } } // [Sun Apr 18 20:32:39 2021] Dovhesi has taken 173674 damage from Curse of the Shrine by Grendish the Crusader. // [Sun Apr 18 20:32:42 2021] Grendish the Crusader has taken 1003231 damage from Pyre of Klraggek Rk. III by Atvar. (Lucky Critical) // [Thu Mar 18 18:48:10 2021] You have taken 4852 damage from Nectar of Misery by Commander Gartik. // [Thu Mar 18 01:05:46 2021] A gnoll has taken 108790 damage from your Mind Coil Rk. II. // Old (eqemu) [Sat Jan 15 21:09:10 2022] Pixtt Invi Mal has taken 189 damage from Goanna by Tuyen`s Chant of Fire. else if (fromDamage > 3 && takenIndex == (fromDamage - 3) && (byIndex > fromDamage || yourIndex > fromDamage)) { string attacker = null; string spell = null; if (byIndex > -1) { attacker = string.Join(" ", split, byIndex + 1, stop - byIndex); attacker = (!string.IsNullOrEmpty(attacker) && attacker[attacker.Length - 1] == '.') ? attacker.Substring(0, attacker.Length - 1) : null; spell = string.Join(" ", split, fromDamage + 2, byIndex - fromDamage - 2); } else if (yourIndex > -1) { attacker = split[yourIndex]; spell = string.Join(" ", split, yourIndex + 1, stop - yourIndex); spell = (!string.IsNullOrEmpty(spell) && spell[spell.Length - 1] == '.') ? spell.Substring(0, spell.Length - 1) : Labels.DOT; } if (!string.IsNullOrEmpty(attacker) && !string.IsNullOrEmpty(spell)) { string type; SpellData spellData = DataManager.Instance.GetDamagingSpellByName(spell); // Old (eqemu) if attacker is actually a spell then swap attacker and spell // Spells dont change on eqemu servers so this should always be a spell even with old spell data if (spellData == null && DataManager.Instance.IsOldSpell(attacker)) { // check that we can't find a spell where the player name is var temp = attacker; attacker = spell; spell = temp; type = Labels.DOT; } else { type = GetTypeFromSpell(spell, Labels.DOT); } string defender = string.Join(" ", split, 0, takenIndex); uint damage = StatsUtil.ParseUInt(split[fromDamage - 1]); SpellResist resist = spellData != null ? spellData.Resist : SpellResist.UNDEFINED; handled = CreateDamageRecord(lineData, split, stop, attacker, defender, damage, type, spell, resist); } } // [Mon Apr 26 21:07:21 2021] Lawlstryke has taken 216717 damage by Wisp Explosion. else if (byDamage > -1 && takenIndex == (byDamage - 3)) { string defender = string.Join(" ", split, 0, takenIndex); uint damage = StatsUtil.ParseUInt(split[byDamage - 1]); string spell = string.Join(" ", split, byDamage + 2, stop - byDamage - 1); if (!string.IsNullOrEmpty(spell) && spell[spell.Length - 1] == '.') { spell = spell.Substring(0, spell.Length - 1); } SpellResist resist = SpellResist.UNDEFINED; if (DataManager.Instance.GetDamagingSpellByName(spell) is SpellData spellData && spellData != null) { resist = spellData.Resist; } handled = CreateDamageRecord(lineData, split, stop, "", defender, damage, Labels.DOT, spell, resist, true); } // Old (eqemu direct damage) [Sat Jan 15 21:08:54 2022] Jaun hit Pixtt Invi Mal for 150 points of non-melee damage. else if (hitType > -1 && forIndex > -1 && forIndex < pointsOfIndex && nonMeleeIndex > pointsOfIndex) { int hitTypeMod = hitTypeAdd > 0 ? 1 : 0; string attacker = string.Join(" ", split, 0, hitType); string defender = string.Join(" ", split, hitType + hitTypeMod + 1, forIndex - hitType - hitTypeMod - 1); uint damage = StatsUtil.ParseUInt(split[pointsOfIndex - 1]); handled = CreateDamageRecord(lineData, split, stop, attacker, defender, damage, Labels.DD, Labels.DD); } // [Mon Aug 05 02:05:12 2019] An enchanted Syldon stalker tries to crush YOU, but misses! (Strikethrough) // [Sat Aug 03 00:20:57 2019] You try to crush a Kar`Zok soldier, but miss! (Riposte Strikethrough) // [Sat Apr 24 01:08:49 2021] Test One Hundred Three tries to punch Kazint, but misses! // [Sat Apr 24 01:08:49 2021] Test One Hundred Three tries to punch Kazint, but Kazint dodges! // [Sat Apr 24 01:10:17 2021] Test One Hundred Three tries to punch YOU, but YOU dodge! // [Sat Apr 24 01:10:17 2021] Kazint tries to crush Test One Hundred Three, but Test One Hundred Three dodges! // [Sun Apr 18 19:45:21 2021] You try to crush a primal guardian, but a primal guardian parries! // [Mon May 31 20:29:49 2021] A bloodthirsty gnawer tries to bite Vandil, but Vandil parries! // [Sun Apr 25 22:56:22 2021] Romance tries to bash Vulak`Aerr, but Vulak`Aerr parries! // [Sun Jul 28 20:12:46 2019] Drogbaa tries to slash Whirlrender Scout, but misses! (Strikethrough) // [Tue Mar 30 16:43:54 2021] You try to crush a desert madman, but a desert madman blocks! // [Mon Apr 26 22:40:10 2021] An ancient warden tries to hit Reisil, but Reisil blocks with his shield! // [Sun Mar 21 00:11:31 2021] A carrion bat tries to bite YOU, but YOU block with your shield! // [Mon Apr 26 14:51:01 2021] A windchill sprite tries to smash YOU, but YOU block with your staff! // [Mon May 10 22:18:46 2021] Tolzol tries to crush Dendritic Golem, but Dendritic Golem is INVULNERABLE! else if (tryIndex > -1 && butIndex > tryIndex && missType > -1) { string label = null; switch (missType) { case 0: label = Labels.BLOCK; break; case 1: label = Labels.DODGE; break; case 2: label = Labels.MISS; break; case 3: label = Labels.PARRY; break; case 4: label = Labels.INVULNERABLE; break; } if (!string.IsNullOrEmpty(label)) { int hitTypeMod = hitTypeAdd > 0 ? 1 : 0; string defender = string.Join(" ", split, hitType + hitTypeMod + 1, butIndex - hitType - hitTypeMod - 1); if (!string.IsNullOrEmpty(defender) && defender[defender.Length - 1] == ',') { defender = defender.Substring(0, defender.Length - 1); string attacker = string.Join(" ", split, 0, tryIndex); subType = TextFormatUtils.ToUpper(subType); handled = CreateDamageRecord(lineData, split, stop, attacker, defender, 0, label, subType); } } } // [Sun Apr 18 21:26:20 2021] Strangle`s pet has been slain by Kzerk! else if (slainIndex > -1 && byIndex == (slainIndex + 1) && hasIndex > 0 && stop > (slainIndex + 1) && split[hasIndex + 1] == "been") { string killer = string.Join(" ", split, byIndex + 1, stop - byIndex); killer = killer.Length > 1 && killer[killer.Length - 1] == '!' ? killer.Substring(0, killer.Length - 1) : killer; string slain = string.Join(" ", split, 0, hasIndex); handled = UpdateSlain(slain, killer, lineData); HasOwner(slain, out string t1); HasOwner(killer, out string t2); } // [Mon Apr 19 02:22:09 2021] You have been slain by an armed flyer! else if (stop > 4 && slainIndex == 3 && byIndex == 4 && split[0] == "You" && split[1] == "have" && split[2] == "been") { string killer = string.Join(" ", split, 5, stop - 4); killer = killer.Length > 1 && killer[killer.Length - 1] == '!' ? killer.Substring(0, killer.Length - 1) : killer; string slain = ConfigUtil.PlayerName; handled = UpdateSlain(slain, killer, lineData); } // [Mon Apr 19 02:22:09 2021] You have slain a failed bodyguard! else if (slainIndex == 2 && split[0] == "You" && split[1] == "have") { string killer = ConfigUtil.PlayerName; string slain = string.Join(" ", split, 3, stop - 2); slain = slain.Length > 1 && slain[slain.Length - 1] == '!' ? slain.Substring(0, slain.Length - 1) : slain; handled = UpdateSlain(slain, killer, lineData); } } } } catch (Exception e) { LOG.Error(e); } DebugUtil.UnregisterLine(lineData.LineNumber, handled); }
private static bool CreateDamageRecord(LineData lineData, string[] split, int stop, string attacker, string defender, uint damage, string type, string subType, SpellResist resist = SpellResist.UNDEFINED, bool attackerIsSpell = false) { bool success = false; if (damage != uint.MaxValue && !string.IsNullOrEmpty(type) && !string.IsNullOrEmpty(subType) && !InIgnoreList(defender)) { // Needed to replace 'You' and 'you', etc defender = PlayerManager.Instance.ReplacePlayer(defender, defender); if (string.IsNullOrEmpty(attacker)) { attacker = subType; } else if (attacker.EndsWith("'s corpse", StringComparison.Ordinal)) { attacker = attacker.Substring(0, attacker.Length - 9); } else { // Needed to replace 'You' and 'you', etc attacker = PlayerManager.Instance.ReplacePlayer(attacker, attacker); } if (resist != SpellResist.UNDEFINED && ConfigUtil.PlayerName == attacker && defender != attacker) { DataManager.Instance.UpdateNpcSpellResistStats(defender, resist); } // check for pets HasOwner(attacker, out string attackerOwner); HasOwner(defender, out string defenderOwner); DamageRecord record = new DamageRecord { Attacker = string.Intern(FixName(attacker)), Defender = string.Intern(FixName(defender)), Type = string.Intern(type), SubType = string.Intern(subType), Total = damage, AttackerOwner = attackerOwner != null?string.Intern(attackerOwner) : null, DefenderOwner = defenderOwner != null?string.Intern(defenderOwner) : null, ModifiersMask = -1, AttackerIsSpell = attackerIsSpell }; var currentTime = DateUtil.ParseLogDate(lineData.Line, out string timeString); if (split.Length > stop + 1) { // improve this later so maybe the string doesn't have to be re-joined string modifiers = string.Join(" ", split, stop + 1, split.Length - stop - 1); record.ModifiersMask = LineModifiersParser.Parse(record.Attacker, modifiers.Substring(1, modifiers.Length - 2), currentTime); } if (!double.IsNaN(currentTime)) { // handle old style crits for eqemu if (LastCrit != null && LastCrit.Attacker == record.Attacker && LastCrit.LineData.LineNumber == (lineData.LineNumber - 1)) { var critTime = DateUtil.ParseLogDate(LastCrit.LineData.Line, out string _); if (!double.IsNaN(critTime) && (currentTime - critTime) <= 1) { record.ModifiersMask = (record.ModifiersMask == -1) ? LineModifiersParser.CRIT : record.ModifiersMask | LineModifiersParser.CRIT; } LastCrit = null; } CheckSlainQueue(currentTime); DamageProcessedEvent e = new DamageProcessedEvent() { Record = record, OrigTimeString = timeString, BeginTime = currentTime }; EventsDamageProcessed?.Invoke(record, e); success = true; if (record.Type == Labels.DD && SpecialCodes.Keys.FirstOrDefault(special => !string.IsNullOrEmpty(record.SubType) && record.SubType.Contains(special)) is string key && !string.IsNullOrEmpty(key)) { DataManager.Instance.AddSpecial(new SpecialSpell() { Code = SpecialCodes[key], Player = record.Attacker, BeginTime = currentTime }); } } } return(success); }