public static void Callback(Mobile from, object target, object craftState) { string errorMessage = null; CraftState cs = craftState as CraftState; try { if (target is BaseWeapon) { SpellCraft.ApplyAttribute(from, cs.Book, cs.Id, (BaseWeapon)target, AosWeaponAttribute.HitLowerDefend, m_Minimum, m_Maximum, 2); } else { errorMessage = SpellCraft.AssembleMessage(SpellCraft.MsgNums.Weapons); } } catch (SpellCraftException e) { errorMessage = e.ToString(); } finally { if (null != errorMessage) { from.SendMessage(errorMessage); } } }
public static void Callback(Mobile from, object target, object craftState) { string errorMessage = null; CraftState cs = craftState as CraftState; try { if (target is BaseArmor) { SpellCraft.ApplyAttribute(from, cs.Book, cs.Id, (BaseArmor)target, AosAttribute.ReflectPhysical, m_Minimum, m_Maximum); } else if (target is BaseHat) { SpellCraft.ApplyAttribute(from, cs.Book, cs.Id, (BaseHat)target, AosAttribute.ReflectPhysical, m_Minimum, m_Maximum); } else { errorMessage = SpellCraft.AssembleMessage(SpellCraft.MsgNums.ArmorComma, SpellCraft.MsgNums.ShieldsComma, SpellCraft.MsgNums.AndHats); } } catch (SpellCraftException e) { errorMessage = e.ToString(); } finally { if (null != errorMessage) { from.SendMessage(errorMessage); } } }
public static void Callback(Mobile from, object target, object craftState) { string errorMessage = null; CraftState cs = craftState as CraftState; try { if (target is BaseShield) { SpellCraft.ApplyAttribute(from, cs.Book, cs.Id, (BaseShield)target, AosAttribute.SpellChanneling, m_Minimum, m_Maximum); SpellCraft.AdjustFastCast((BaseShield)target); // Chance for a penalty to fc } if (target is BaseWeapon) { SpellCraft.ApplyAttribute(from, cs.Book, cs.Id, (BaseWeapon)target, AosAttribute.SpellChanneling, m_Minimum, m_Maximum); SpellCraft.AdjustFastCast((BaseWeapon)target); // Chance for a penalty to fc } else { errorMessage = SpellCraft.AssembleMessage(SpellCraft.MsgNums.Shields, SpellCraft.MsgNums.AndWeapons); } } catch (SpellCraftException e) { errorMessage = e.ToString(); } finally { if (null != errorMessage) { from.SendMessage(errorMessage); } } }
public static void Callback(Mobile from, object target, object craftState) { string errorMessage = null; CraftState cs = craftState as CraftState; try { if (target is BaseWeapon) { SpellCraft.ApplyAttribute(from, cs.Book, cs.Id, (BaseWeapon)target, AosAttribute.WeaponDamage, m_Minimum, m_Maximum); } else if (target is BaseJewel) { SpellCraft.ApplyAttribute(from, cs.Book, cs.Id, (BaseJewel)target, AosAttribute.WeaponDamage, m_Minimum, m_Maximum); } else { errorMessage = SpellCraft.AssembleMessage(SpellCraft.MsgNums.ArmorComma, SpellCraft.MsgNums.HatsComma, SpellCraft.MsgNums.AndJewelry); } } catch (SpellCraftException e) { errorMessage = e.ToString(); } finally { if (null != errorMessage) { from.SendMessage(errorMessage); } } }
public static void Callback(Mobile from, object target, object craftState) { string errorMessage = null; CraftState cs = craftState as CraftState; try { if (target is BaseArmor) { SpellCraft.ApplyResistance(from, cs.Book, cs.Id, (BaseArmor)target, ResistanceType.Physical, m_Minimum, m_Maximum); } else if (target is BaseWeapon) { SpellCraft.ApplyAttribute(from, cs.Book, cs.Id, (BaseWeapon)target, AosWeaponAttribute.ResistPhysicalBonus, m_Minimum, m_Maximum); } else if (target is BaseHat) { SpellCraft.ApplyAttribute(from, cs.Book, cs.Id, (BaseHat)target, AosElementAttribute.Physical, m_Minimum, m_Maximum); } else if (target is BaseJewel) { SpellCraft.ApplyAttribute(from, cs.Book, cs.Id, (BaseJewel)target, AosElementAttribute.Physical, m_Minimum, m_Maximum); } else { errorMessage = SpellCraft.AssembleMessage(SpellCraft.MsgNums.ArmorComma, SpellCraft.MsgNums.ShieldsComma, SpellCraft.MsgNums.WeaponsComma, SpellCraft.MsgNums.HatsComma, SpellCraft.MsgNums.AndJewelry); } } catch (SpellCraftException e) { errorMessage = e.ToString(); } finally { if (null != errorMessage) { from.SendMessage(errorMessage); } } }