private static void Combo(ActionStatus actionStatus, CardBasicInfo card, List <string> ActionCodeLst, PublicInfo PlayInfo)
 {
     if ((card.卡牌种类 != CardBasicInfo.资源类型枚举.法术) &&
         PlayInfo.连击状态 && (!string.IsNullOrEmpty(card.连击效果)))
     {
         //初始化 Buff效果等等
         SpellCard ablity = (SpellCard)CardUtility.GetCardInfoBySN(card.连击效果);
         if (ablity != null)
         {
             var ResultArg = ablity.UseSpell(actionStatus);
             if (ResultArg.Count != 0)
             {
                 ActionCodeLst.AddRange(ResultArg);
                 //英雄技能等的时候,不算[本方施法]
                 if (ablity.法术卡牌类型 == CardBasicInfo.法术卡牌类型枚举.普通卡牌)
                 {
                     actionStatus.battleEvenetHandler.事件池.Add(new EventCard.全局事件()
                     {
                         触发事件类型 = EventCard.事件类型枚举.施法,
                         触发位置   = PlayInfo.Hero.战场位置
                     });
                 }
             }
         }
     }
 }