Exemple #1
0
        private void CastSpell(SpellBase QWER, AIHeroClient target, int HitChanceNum)
        {
            QWER.CastIfHitchanceEquals(target, (EloBuddy.SDK.Enumerations.HitChance)HitChanceNum, true);
            return;



            //HitChance 0 - 2
            // example CastSpell(Q, ts, 2);
            var poutput = QWER.GetPrediction(target);
            var col     = poutput.CollisionObjects.Count(ColObj => ColObj.IsEnemy && ColObj.IsMinion && !ColObj.IsDead);

            if (target.IsDead || col > 0 || target.Path.Count() > 1)
            {
                return;
            }

            if ((target.Path.Count() == 0 && target.Position == target.ServerPosition) || target.HasBuff("Recall"))
            {
                QWER.Cast(poutput.CastPosition);
                return;
            }

            if (HitChanceNum == 0)
            {
                QWER.Cast(target);
            }
            else if (HitChanceNum == 1)
            {
                if ((int)poutput.HitChance > 4)
                {
                    QWER.Cast(poutput.CastPosition);
                }
            }
            else if (HitChanceNum == 2)
            {
                List <Vector2> waypoints = target.GetWaypoints();
                if (waypoints.Last().To3D().Distance(poutput.CastPosition) > QWER.Width() && (int)poutput.HitChance == 5)
                {
                    if (waypoints.Last().To3D().Distance(player.Position) <= target.Distance(player.Position) || (target.Path.Count() == 0 && target.Position == target.ServerPosition))
                    {
                        if (player.Distance(target.ServerPosition) < QWER.Range - (poutput.CastPosition.Distance(target.ServerPosition) + target.BoundingRadius))
                        {
                            QWER.Cast(poutput.CastPosition);
                        }
                    }
                    else if ((int)poutput.HitChance == 5)
                    {
                        QWER.Cast(poutput.CastPosition);
                    }
                }
            }
            else if (HitChanceNum == 3)
            {
                List <Vector2> waypoints   = target.GetWaypoints();
                float          SiteToSite  = ((target.MoveSpeed * QWER.CastDelay) + (player.Distance(target.ServerPosition) / QWER.Speed()) - QWER.Width()) * 6;
                float          BackToFront = ((target.MoveSpeed * QWER.CastDelay) + (player.Distance(target.ServerPosition) / QWER.Speed()));
                if (player.Distance(waypoints.Last().To3D()) < SiteToSite || player.Distance(target.Position) < SiteToSite)
                {
                    QWER.CastIfHitchanceEquals(target, EloBuddy.SDK.Enumerations.HitChance.High, true);
                }
                else if ((target.ServerPosition.Distance(waypoints.Last().To3D()) > SiteToSite ||
                          Math.Abs(player.Distance(waypoints.Last().To3D()) - player.Distance(target.Position)) > BackToFront))
                {
                    if (waypoints.Last().To3D().Distance(player.Position) <= target.Distance(player.Position))
                    {
                        if (player.Distance(target.ServerPosition) < QWER.Range - (poutput.CastPosition.Distance(target.ServerPosition)))
                        {
                            QWER.Cast(poutput.CastPosition);
                        }
                    }
                    else
                    {
                        QWER.Cast(poutput.CastPosition);
                    }
                }
            }
            else if (HitChanceNum == 4 && (int)poutput.HitChance > 4)
            {
                List <Vector2> waypoints   = target.GetWaypoints();
                float          SiteToSite  = ((target.MoveSpeed * QWER.CastDelay) + (player.Distance(target.ServerPosition) / QWER.Speed()) - QWER.Width()) * 6;
                float          BackToFront = ((target.MoveSpeed * QWER.CastDelay) + (player.Distance(target.ServerPosition) / QWER.Speed()));

                if (player.Distance(waypoints.Last().To3D()) < SiteToSite || player.Distance(target.Position) < SiteToSite)
                {
                    QWER.CastIfHitchanceEquals(target, EloBuddy.SDK.Enumerations.HitChance.High, true);
                }
                else if ((target.ServerPosition.Distance(waypoints.Last().To3D()) > SiteToSite ||
                          Math.Abs(player.Distance(waypoints.Last().To3D()) - player.Distance(target.Position)) > BackToFront))
                {
                    if (waypoints.Last().To3D().Distance(player.Position) <= target.Distance(player.Position))
                    {
                        if (player.Distance(target.ServerPosition) < QWER.Range - (poutput.CastPosition.Distance(target.ServerPosition)))
                        {
                            QWER.Cast(poutput.CastPosition);
                        }
                    }
                    else
                    {
                        QWER.Cast(poutput.CastPosition);
                    }
                }
            }
        }