public HomeController(UserManager <Users> um, SpelerContext c, IdentityContext ic, IHttpContextAccessor contextAccessor) { _contextAccessor = contextAccessor; _context = c; _identityContext = ic; _userManager = um; _currentUser = _userManager.GetUserAsync(_httpContext.User).Result; }
public SpelController(SpelerContext context, IdentityContext id, UserManager <ReversiApp.Areas.Identity.Data.Speler> um, IHttpContextAccessor accessorContext) { _context = context; userManager = um; this.accessorContext = accessorContext; identityContext = id; //identityContext = id; nuSpelend = userManager.GetUserAsync(httpContext.User).Result; }
public ReversiController(SpelerContext context, IdentityContext id, UserManager <ReversiApp.Areas.Identity.Data.Speler> um, IHttpContextAccessor accessorContext) { this.spelerContext = context; this.accessorContext = accessorContext; userManager = um; identityContext = id; nuSpelend = userManager.GetUserAsync(httpContext.User).Result; // Token van speler moet matchen met token van het spel _Context = spelerContext.Spel.FirstOrDefault(x => x.Token == nuSpelend.Token); //tempKleur = JsonConvert.DeserializeObject<Kleur[,]>(_Context.JsonBord); }
public ReversiController(SpelerContext context, IdentityContext idc, IHttpContextAccessor contextAccessor, UserManager <Users> um) { this.context = context; _contextAccessor = contextAccessor; _userManager = um; identityContext = idc; _currentUser = _userManager.GetUserAsync(_httpContext.User).Result; //Vervangen door token _context = context.Spellen.FirstOrDefault(x => x.Token == _currentUser.SpelToken); }
public SpelController(SpelerContext context) { _context = context; }