private void Start()
 {
     _tourController.Initialize(this, _camera, _soundFX, _notificationUI, _tourLog, _admincomponents.AnimatedCursor);
     _speechInput.Initialize(this, _soundFX, _notificationUI);
     _admincomponents.TransformationTool.Initialize(
         this,
         _admincomponents.CalibratedTransform.GetComponent <CalibratedObject>(),
         _admincomponents.VirtualVictoria.gameObject);
     SetState(State.Admin);
     _mockEnviroment.SetActive(Application.isEditor);
 }