private static List <IncorrectDrinkDialogueOption> LoadIncorrectDrinkDialogueOptions(string file) { var path = Path.Combine("Dialogue", file); var data = CSVReader.Read(path); var options = new List <IncorrectDrinkDialogueOption>(); for (var i = 0; i < data.Count; i++) { var datum = data[i]; var dialogueLine = data[i]["Line"] as string; var speciesTypeString = data[i]["Species"] as string; var reasonString = data[i]["Reason"] as string; var destroyDrinkString = data[i]["Destroy Drink"] as string; SpeciesType species = speciesTypeString.Length == 0 ? species = SpeciesType.None : (SpeciesType)System.Enum.Parse(typeof(SpeciesType), data[i]["Species"] as string); IncorrectDrinkReason reason = reasonString.Length == 0 ? reason = IncorrectDrinkReason.None : (IncorrectDrinkReason)System.Enum.Parse(typeof(IncorrectDrinkReason), data[i]["Reason"] as string); bool destroyDrink = destroyDrinkString.Length == 0 ? false : destroyDrinkString == "Yes"; options.Add(new IncorrectDrinkDialogueOption(dialogueLine, species, reason, destroyDrink)); } return(options); }
public void test_SpeciesType() { SpeciesType st = new SpeciesType(2, 4); assertEquals(true, st.hasRequiredElements()); st = null; }
public override void UpdateContent() { fGraph.Clear(); if (fModel == null) { return; } IList <Inhabitant> records = fModel.QueryInhabitants(); foreach (Inhabitant rec in records) { SpeciesType speciesType = fModel.GetSpeciesType(rec.SpeciesId); ItemType itemType = ALCore.GetItemType(speciesType); int currAqmId = 0; DateTime inclusionDate, exclusionDate; fModel.GetInhabitantDates(rec.Id, itemType, out inclusionDate, out exclusionDate, out currAqmId); if (ALCore.IsZeroDate(inclusionDate)) { continue; } if (ALCore.IsZeroDate(exclusionDate)) { exclusionDate = DateTime.Now; } Color color = ALData.SpeciesTypes[(int)speciesType].Color; fGraph.AddEventFrame(new EventFrame(rec.Name, inclusionDate, exclusionDate, color)); } }
public IncorrectDrinkDialogueOption(string line, SpeciesType species, IncorrectDrinkReason reason, bool destroyDrink) { this.line = line; this.species = species; this.reason = reason; this.destroyDrink = destroyDrink; }
public static SpeciesStability[] ComputeSpeciesStability(PopulationManager populationManager, LevelObjectiveData objective) { // Project the minimums of the species out several days SpeciesCount[] speciesCounts = ProjectNextSpeciesCount(populationManager); // Create the array to return SpeciesStability[] speciesStabilities = new SpeciesStability[speciesCounts.Length]; // Compute the stability of each species based on the projected minimum for (int i = 0; i < speciesCounts.Length; i++) { SpeciesType species = speciesCounts[i].species; // Add up the target population for every data that has the same species int targetAmount = objective.survivalObjectiveDatas .Where(data => data.targetSpecies.Species == species) .Sum(data => data.targetPopulationSize); // Species is stable if the projected minimum // is bigger than or equal to the target amount speciesStabilities[i] = new SpeciesStability() { species = species, isStable = speciesCounts[i].count >= targetAmount }; } return(speciesStabilities); }
public static SpeciesCount[] ProjectNextSpeciesCount(PopulationManager populationManager) { // Use a dictionary to easily store and look up the counts Dictionary <SpeciesType, SpeciesCount> counts = new Dictionary <SpeciesType, SpeciesCount>(); // Update the counts for each population in the population manager foreach (Population population in populationManager.Populations) { // Assign the species for convenience SpeciesType species = population.species.Species; // If the dictionary does not yet contain the key // then add the key to the dictionary if (!counts.ContainsKey(species)) { counts.Add(species, new SpeciesCount() { species = population.species.Species, count = 0 }); } // Calculate the population's next size GrowthCalculator calculator = population.GrowthCalculator; counts[species].count += calculator.CalculateNextPopulationSize(); } return(counts.Values.ToArray()); }
public void ChangeSelectedType() { SpeciesType type = fView.TypeCombo.GetSelectedTag <SpeciesType>(); bool isFish = (type == SpeciesType.Fish); bool isInvertebrate = (type == SpeciesType.Invertebrate); fView.AdultSizeField.Enabled = isFish || isInvertebrate; fView.LifeSpanField.Enabled = isFish || isInvertebrate; fView.SwimLevelCombo.Enabled = isFish || isInvertebrate; fView.TemperamentCombo.Enabled = isFish || isInvertebrate; switch (type) { case SpeciesType.Fish: break; case SpeciesType.Invertebrate: break; case SpeciesType.Plant: break; case SpeciesType.Coral: break; } }
private static bool OptionIsValid(IncorrectDrinkDialogueOption option, SpeciesType species, IncorrectDrinkReason reason) { var speciesIsValid = option.species == SpeciesType.None || option.species == species; var reasonIsValid = option.reason == IncorrectDrinkReason.None || option.reason == reason; return(speciesIsValid && reasonIsValid); }
private static List <DialogueOption> LoadOptions(string file) { var path = Path.Combine("Dialogue", file); var data = CSVReader.Read(path); var options = new List <DialogueOption>(); for (var i = 0; i < data.Count; i++) { var datum = data[i]; var dialogueLine = data[i]["Line"] as string; var dialogueOutcomeString = data[i]["Dialogue Outcome"] as string; var speciesTypeString = data[i]["Species"] as string; var jobTypeString = data[i]["Job"] as string; var alcoholicRequiredString = data[i]["Alcoholic"] as string; DialogueOutcome dialogueOutcome = dialogueOutcomeString.Length == 0 ? dialogueOutcome = DialogueOutcome.Default : (DialogueOutcome)System.Enum.Parse(typeof(DialogueOutcome), dialogueOutcomeString); SpeciesType species = speciesTypeString.Length == 0 ? species = SpeciesType.None : (SpeciesType)System.Enum.Parse(typeof(SpeciesType), data[i]["Species"] as string); JobType job = jobTypeString.Length == 0 ? job = JobType.None : (JobType)System.Enum.Parse(typeof(JobType), data[i]["Job"] as string); Required alcoholRequired = alcoholicRequiredString.Length == 0 ? Required.None : (Required)System.Enum.Parse(typeof(Required), data[i]["Alcoholic"] as string); options.Add(new DialogueOption(dialogueLine, dialogueOutcome, species, job, alcoholRequired)); } return(options); }
public DialogueOption(string line, DialogueOutcome outcome, SpeciesType species, JobType job, Required required) { this.line = line; this.outcome = outcome; this.species = species; this.job = job; this.required = required; }
private static bool OptionIsValid(DialogueOption option, SpeciesType species, JobType job, Required required) { var speciesIsValid = option.species == SpeciesType.None || option.species == species; var jobIsValid = option.job == JobType.None || option.job == job; var requiredIsValid = option.required == Required.None || option.required == required; return(speciesIsValid && jobIsValid && requiredIsValid); }
private LoadButtonClickedEventArgs OnLoadButtonClicked(int animalShelterId, SpeciesType speciesCode, int gender, DateTime foundDateFrom, DateTime foundDateTo) { LoadButtonClickedEventArgs args = new LoadButtonClickedEventArgs(animalShelterId, speciesCode, gender, foundDateFrom, foundDateTo); OnLoadButtonClicked(args); return(args); }
public LoadButtonClickedEventArgs(int animalShelterId, SpeciesType speciesCode, int gender, DateTime foundDateFrom, DateTime foundDateTo) { AnimalShelterId = animalShelterId; SpeciesCode = speciesCode; Gender = gender; FoundDateFrom = foundDateFrom; FoundDateTo = foundDateTo; }
public void test_Model_createSpeciesType() { SpeciesType c = M.createSpeciesType(); assertTrue(c != null); assertTrue(M.getNumSpeciesTypes() == 1); assertEquals(M.getSpeciesType(0), c); }
public void test_SpeciesType() { SpeciesType st = new SpeciesType(2, 4); assertEquals(false, (st.hasRequiredAttributes())); st.setId("st"); assertEquals(true, st.hasRequiredAttributes()); st = null; }
public override void UpdateContent() { fRootItem.Items.Clear(); var unkTax = fDataMap.Model.CreateItem(fRootItem, "Unknown Taxonomy", 0.0d); Dictionary <string, SpeciesItem> species = new Dictionary <string, SpeciesItem>(); IList <Inhabitant> records = fModel.QueryInhabitants(); foreach (Inhabitant rec in records) { Species spc = fModel.GetRecord <Species>(rec.SpeciesId); if (spc == null) { continue; } SpeciesType speciesType = fModel.GetSpeciesType(rec.SpeciesId); ItemType itemType = ALCore.GetItemType(speciesType); int quantity = fModel.QueryInhabitantsCount(rec.Id, itemType); if (quantity != 0) { string name = string.Format("{0} ({1})", spc.ScientificName, spc.Name); SpeciesItem item; if (!species.TryGetValue(name, out item)) { item = new SpeciesItem(name, spc.BioFamily, quantity); species.Add(name, item); } else { item.Quantity += quantity; } } } foreach (var pair in species) { var item = pair.Value; var row = SearchFamily(item.Family); if (row == null) { fDataMap.Model.CreateItem(unkTax, item.Name, item.Quantity); } else { var taxItem = GetTaxonomyItem(row); fDataMap.Model.CreateItem(taxItem, item.Name, item.Quantity); } } fDataMap.UpdateView(); }
public void setUp() { CT = new SpeciesType(2, 4); if (CT == null) { ; } { } }
public void test_Model_createSpeciesType() { Model m = new Model(2, 2); SpeciesType p = m.createSpeciesType(); assertTrue(m.getNumSpeciesTypes() == 1); assertTrue((p).getLevel() == 2); assertTrue((p).getVersion() == 2); m = null; }
public void test_SpeciesType_parent_create() { Model m = new Model(2, 4); SpeciesType st = m.createSpeciesType(); ListOf lo = m.getListOfSpeciesTypes(); assertTrue(lo == m.getSpeciesType(0).getParentSBMLObject()); assertTrue(lo == st.getParentSBMLObject()); assertTrue(m == lo.getParentSBMLObject()); }
public void setUp() { ST = new SpeciesType(2, 2); if (ST == null) { ; } { } }
public void test_Model_addSpeciesType3() { Model m = new Model(2, 2); SpeciesType st = null; int i = m.addSpeciesType(st); assertTrue(i == libsbml.LIBSBML_OPERATION_FAILED); assertTrue(m.getNumSpeciesTypes() == 0); m = null; }
public NpcTemplate(NPCName name, SpeciesType species, JobType job, FaceType face, HairType hair, ClothingTopType top, ClothingBottomType bottom) : this() { Name = name; Species = species; Job = job; Top = top; Bottom = bottom; Hair = hair; Face = face; }
public void test_SpeciesType_copyConstructor() { SpeciesType o1 = new SpeciesType(2, 4); o1.setId("c"); assertTrue(o1.getId() == "c"); SpeciesType o2 = new SpeciesType(o1); assertTrue(o2.getId() == "c"); assertTrue(o2.getParentSBMLObject() == o1.getParentSBMLObject()); o2 = null; o1 = null; }
public void test_Model_addSpeciesType2() { Model m = new Model(2, 2); SpeciesType st = new SpeciesType(2, 3); st.setId("st"); int i = m.addSpeciesType(st); assertTrue(i == libsbml.LIBSBML_VERSION_MISMATCH); assertTrue(m.getNumSpeciesTypes() == 0); st = null; m = null; }
public void test_SpeciesType_parent_NULL() { SBMLDocument d = new SBMLDocument(2, 4); Model m = d.createModel(); SpeciesType c = m.createSpeciesType(); SpeciesType c1 = c.clone(); d = null; assertTrue(c1.getAncestorOfType(libsbml.SBML_MODEL) == null); assertTrue(c1.getParentSBMLObject() == null); assertEquals(c1.getSBMLDocument(), null); c1 = null; }
public void test_Model_addSpeciesType1() { Model m = new Model(2, 2); SpeciesType st = new SpeciesType(2, 2); int i = m.addSpeciesType(st); assertTrue(i == libsbml.LIBSBML_INVALID_OBJECT); st.setId("st"); i = m.addSpeciesType(st); assertTrue(i == libsbml.LIBSBML_OPERATION_SUCCESS); assertTrue(m.getNumSpeciesTypes() == 1); st = null; m = null; }
public void test_SpeciesType_assignmentOperator() { SpeciesType o1 = new SpeciesType(2, 4); o1.setId("c"); assertTrue(o1.getId() == "c"); SpeciesType o2 = new SpeciesType(2, 4); o2 = o1; assertTrue(o2.getId() == "c"); assertTrue(o2.getParentSBMLObject() == o1.getParentSBMLObject()); o2 = null; o1 = null; }
private void TransferHandler(object sender, EventArgs e) { var record = ListView.GetSelectedTag <Inhabitant>(); if (record == null) { return; } SpeciesType speciesType = fModel.GetSpeciesType(record.SpeciesId); ItemType itemType = ALCore.GetItemType(speciesType); Browser.TransferItem(itemType, record.Id, this); }
public void test_SpeciesType_parent_add() { SpeciesType ia = new SpeciesType(2, 4); ia.setId("s"); Model m = new Model(2, 4); m.addSpeciesType(ia); ia = null; ListOf lo = m.getListOfSpeciesTypes(); assertTrue(lo == m.getSpeciesType(0).getParentSBMLObject()); assertTrue(m == lo.getParentSBMLObject()); }
public static NpcTemplate GenerateAnon(SpeciesType species) { var job = JobTypeUtil.GetRandomNonCrewJobType(); var name = (NPCName)System.Enum.Parse(typeof(NPCName), job.ToString()); return(new NpcTemplate ( name: name, species: species, job: job, face: FaceUtil.GetRandomFace(species), hair: HairUtil.GetRandomHiar(species), top: ClothingUtil.GetRandomTop(species), bottom: ClothingUtil.GetRandomBottom(species) )); }
public void SpeciesTypeElement(Hashtable attrs) { SpeciesType specType = new SpeciesType(this.model, attrs); this.model.listOfSpeciesTypes.Add(specType); }
/// <summary> /// Creates the class (one instance only) that parses a scenario and puts events on queues /// </summary> /// <param name="scenarioFile"></param> public ScenarioToQueues(string scenarioFile, string schemaFile) { TimerQueueClass timerQueue = new TimerQueueClass(); // Extract fields from the XML file (and schema) // see http://weblogs.asp.net/dbrowning/articles/114561.aspx // paths to xml/xsd // const string path = @"C:\Documents and Settings\dgeller\My Documents\Visual Studio 2005\Projects\"; //const string scenarioFile = path + @"DDD\Scenario.xml"; // const string xsdPath = path + @"XMLTrial\XMLTrial\ScenarioSchema.xsd"; FileStream fs; Boolean returnVal; // ScenarioToQueues.schemaFile = schemaFile; // try // { returnVal = ValidateScenario(scenarioFile); // } /* catch (System.Exception e) { string message = "Failed to validate schema. " + e.Message; Coordinator.debugLogger.LogException("Scenario Reader", message); throw new ApplicationException(message, e); }*/ if (!returnVal) { return; } try { fs = File.Open(scenarioFile, FileMode.Open); } catch (System.Exception e) { string message = "Could not open scenario file on pass 2." + e.Message; Coordinator.debugLogger.LogException("Scenario Reader", message); throw new ApplicationException(message, e); } /// XmlReader readerTwo; try { XmlSchemaSet sc = new XmlSchemaSet(); sc.Add(null, ScenarioToQueues.namedSchemaFile);//+".xsd"); XmlReaderSettings readerSettings = new XmlReaderSettings(); // readerSettings.ValidationType = ValidationType.Schema; readerSettings.IgnoreWhitespace = true; // makes no difference ?! readerSettings.IgnoreWhitespace = true; // readerSettings.ValidationEventHandler += new ValidationEventHandler(SchemaValidationHandler); reader = XmlReader.Create(fs, readerSettings); parser.SetReader(reader); } catch (System.Exception e) { fs.Close(); string message = "Could not open schema file. " + e.Message; Coordinator.debugLogger.LogException("Scenario Reader", message); throw new ApplicationException(message, e); } //Build reverse dictionary of commnds->stage //This lets us enforce moving through the commands in a prescribed order Dictionary<string, int> stages = new Dictionary<string, int>(); string[][] stageMembers = parser.StageMembers(); for (int level = 0; level < stageMembers.Length; level++) { for (int member = 0; member < stageMembers[level].Length; member++) { stages[stageMembers[level][member]] = level; } } int currentStage = 0; string scenarioName = ""; string description = ""; reader.Read(); // opens, gets to xml declaration reader.Read(); try { if ("Scenario" == reader.Name) // only Scenario can be top level { reader.Read(); // pass by "Scenario" while (!reader.EOF && !((XmlNodeType.EndElement == reader.NodeType) && ("Scenario" == reader.Name))) { //Coordinator.debugLogger.Writeline("."); switch (reader.NodeType) { case XmlNodeType.Element: Coordinator.debugLogger.Writeline("ScenarioToQueues", "ELEMENT " + reader.Name, "test"); if (stages.ContainsKey(reader.Name)) { if (stages[reader.Name] < currentStage) throw new ApplicationException("Command " + reader.Name + " out of sequence."); currentStage = stages[reader.Name]; //NB, if command is not found in stages it will be trapped in the switch's default } switch (reader.Name) { case "ScenarioName": scenarioName = parser.pGetString(); break; case "Description": description = parser.pGetString(); break; case "ClientSideAssetTransfer": ClientSideAssetTransferType assetTransfers = new ClientSideAssetTransferType(parser.pGetBoolean()); TimerQueueClass.SendBeforeStartup(assetTransfers); Coordinator.debugLogger.Writeline("ScenarioToQueues", " ClientSideAssetTransferType ", "test"); break; case "ClientSideStartingLabelVisible": ClientSideStartingLabelVisibleType labelsVisible = new ClientSideStartingLabelVisibleType(parser.pGetBoolean()); TimerQueueClass.SendBeforeStartup(labelsVisible); Coordinator.debugLogger.Writeline("ScenarioToQueues", " ClientSideStartingLabelVisibleType ", "test"); break; case "ClientSideRangeRingVisibility": ClientSideRangeRingVisibilityType rangeRingVisibility = new ClientSideRangeRingVisibilityType(parser.pGetString()); TimerQueueClass.SendBeforeStartup(rangeRingVisibility); Coordinator.debugLogger.Writeline("ScenarioToQueues", "ClientSideRangeRingVisibilityType", "test"); break; case "Playfield": // except for the optional name/description // Playfield must be first scenario item sent // enforced by schema string errorText = string.Empty; string imgLibPath = string.Empty; string mapFilePath = string.Empty; string hostname = Aptima.Asim.DDD.CommonComponents.ServerOptionsTools.ServerOptions.HostName; pPlayfieldType pDefine = parser.pGetPlayfield(); PlayfieldEventType playfield = new PlayfieldEventType(pDefine); playfield.ScenarioName = scenarioName; playfield.Description = description; if (playfield.IconLibrary.EndsWith(".dll")) { imgLibPath = String.Format(@"\\{0}\{1}", ServerOptions.DDDClientPath, playfield.IconLibrary); //icon library does include dll extension } else { imgLibPath = String.Format(@"\\{0}\{1}.dll", ServerOptions.DDDClientPath, playfield.IconLibrary); //icon library doesnt include dll extension } mapFilePath = String.Format(@"\\{0}\MapLib\{1}", ServerOptions.DDDClientPath, playfield.MapFileName); //map file includes file extension //check image library path if (!File.Exists(imgLibPath)) { if (System.Windows.Forms.MessageBox.Show(String.Format("The server was not able to locate the image library in {0}. There is a chance that clients connecting to this machine will have a similar issue locating this file. If you'd still like to run the simulation, click Yes. If you'd like to stop the server, click No.", imgLibPath), "File not found", System.Windows.Forms.MessageBoxButtons.YesNo, System.Windows.Forms.MessageBoxIcon.Information) == System.Windows.Forms.DialogResult.Yes) {//User wants to continue } else { //user wants to stop server throw new Exception("User Cancelled server process. Server was unable to locate the image library at " + imgLibPath); return; } } //check map file path if (!File.Exists(mapFilePath)) { if (System.Windows.Forms.MessageBox.Show(String.Format("The server was not able to locate the map file in {0}. There is a chance that clients connecting to this machine will have a similar issue locating this file. If you'd still like to run the simulation, click Yes. If you'd like to stop the server, click No.", mapFilePath), "File not found", System.Windows.Forms.MessageBoxButtons.YesNo, System.Windows.Forms.MessageBoxIcon.Information) == System.Windows.Forms.DialogResult.Yes) {//User wants to continue } else { //user wants to stop server throw new Exception("User Cancelled server process. Server was unable to locate the map file at " + mapFilePath); return; } } TimerQueueClass.SendBeforeStartup(playfield); Coordinator.debugLogger.Writeline("ScenarioToQueues", "Playfield", "test"); TimerQueueClass.SendBeforeStartup(new RandomSeedType()); break; case "LandRegion": pLandRegionType region = parser.pGetLandRegion(); RegionEventType regionEvent = new RegionEventType(region); TimerQueueClass.SendBeforeStartup(regionEvent); Coordinator.debugLogger.Writeline("ScenarioToQueues", " LandRegion " + regionEvent.UnitID, "test"); break; /* case "ScoringRegion": pScoringRegionType regionS = parser.pGetScoringRegion(); RegionEventType regionEventS = new RegionEventType(regionS); TimerQueueClass.SendBeforeStartup(regionEventS); Coordinator.debugLogger.Writeline("ScenarioToQueues", " ScoringRegion " + regionEventS.UnitID, "test"); break; */ case "ActiveRegion": pActiveRegionType regionA = parser.pGetActiveRegion(); RegionEventType regionEventA = new RegionEventType(regionA); if (!NameLists.activeRegionNames.New(regionA.ID, regionEventA)) throw new ApplicationException("Duplicate active region name " + regionA.ID); TimerQueueClass.SendBeforeStartup(regionEventA); Coordinator.debugLogger.Writeline("ScenarioToQueues", " ActiveRegion " + regionEventA.UnitID, "test"); break; case "Team": pTeamType team = parser.pGetTeam(); TeamType teamEvent = new TeamType(team); for (int i = 0; i < teamEvent.Count(); i++) { UnitFacts.AddEnemy(teamEvent.Name, teamEvent.GetEnemy(i)); } Coordinator.debugLogger.Writeline("ScenarioToQueues", " Team " + team.Name.ToString(), "test"); if (!NameLists.teamNames.New(team.Name, teamEvent)) throw new ApplicationException("Duplicate team name " + team.Name); TimerQueueClass.SendBeforeStartup(teamEvent); break; case "DecisionMaker": DecisionMakerType decisionMaker = new DecisionMakerType(parser.pGetDecisionMaker()); UnitFacts.AddDM(decisionMaker.Identifier, decisionMaker.Chroma, decisionMaker.Team); TimerQueueClass.SendBeforeStartup(decisionMaker); Coordinator.debugLogger.Writeline("ScenarioToQueues", "Decision Maker ", "test"); break; case "Network": NetworkType network = new NetworkType(parser.pGetNetwork()); NetworkTable.AddNetwork(network); TimerQueueClass.SendBeforeStartup(network); Coordinator.debugLogger.Writeline("ScenarioToQueues", "Network ", "test"); break; case "Sensor": //sensor follows Playfield pSensor sen = parser.pGetSensor(); // if Attribute is "all" there will be one cone; only extent is filled in from parser if (sen.Attribute == "All") { sen.Cones[0].Spread = 360; sen.Cones[0].Level = "Total"; } SensorTable.Add(sen.Name, new SensorType(sen.Attribute, sen.IsEngram, sen.TypeIfEngram, sen.Cones)); Coordinator.debugLogger.Writeline("ScenarioToQueues", " Sensor " + sen.Name.ToString(), "test"); break; /* case "TimeToRemove": Defaults.DefaultTimeToRemove = parser.pGetInt(); break; */ case "Classifications": ClassificationsType classifications = new ClassificationsType(parser.pGetClassifications()); TimerQueueClass.SendBeforeStartup(classifications); Coordinator.debugLogger.Writeline("ScenarioToQueues", " Classifications ", "test"); break; case "TimeToAttack": Defaults.DefaultTimeToAttack = parser.pGetInt()*1000; break; case "Genus": pGenusType g = parser.pGetGenus(); if (!NameLists.speciesNames.New(g.Name, g)) throw new ApplicationException("Duplicate use of genus name " + g.Name); Genealogy.Add(g.Name); Coordinator.debugLogger.Writeline("ScenarioToQueues", "Genus " + g.Name, "test"); // StartupForUnits.Add(genus); break; case "Species": // Genus and species come after playfield pSpeciesType s = parser.pGetSpecies(); SpeciesType species = new SpeciesType(s); if (!NameLists.speciesNames.New(species.Name, species)) throw new ApplicationException("Duplicate use of species name " + species.Name); Genealogy.Add(species.Name, species.BasedOn); if (species.IsWeapon) { WeaponTable.Add(species.Name); } WorkStates.Clear(); WorkStates.Add(species.States); StatesForUnits.AddStatesOf(species.Name, WorkStates.CollapseStates(species.Name, species.BasedOn)); Coordinator.debugLogger.Writeline("ScenarioToQueues", "Species " + s.Name, "test"); // StartupForUnits.Add(species); break; case "Create_Event": //string newId; // Create_EventType platformCreate;//used for sub platforms pCreateType c = parser.pGetCreate(); Create_EventType createEvent = new Create_EventType(c); Genealogy.Add(createEvent.UnitID, createEvent.UnitBase); createEvent.Genus = Genealogy.GetGenus(createEvent.UnitID); UnitFacts.AddUnit(createEvent.UnitID, createEvent.Owner,createEvent.UnitBase); createEvent.Parameters = new ObjectDictionary(); SpeciesType speciesInfo = (SpeciesType)NameLists.speciesNames[createEvent.UnitBase]; foreach (KeyValuePair<string, StateBody> kvp in StatesForUnits.StateTable[createEvent.UnitBase]) { string stateName = kvp.Key; ExtendedStateBody extended = new ExtendedStateBody(kvp.Value); //end species dependent atts createEvent.Parameters.Add(stateName, (object)extended); // EngramDependants.Add(createEvent.UnitID, extended); } // TimerQueueClass.Add(1, createEvent); NameLists.unitNames.New(createEvent.UnitID, null); TimerQueueClass.SecondarySendBeforeStartup(createEvent); UnitFacts.CurrentUnitStates.Add(createEvent.UnitID, ""); Coordinator.debugLogger.Writeline("ScenarioToQueues", "createEvent for " + createEvent.UnitID, "test"); //for some reason this docs everyone at time 1. this seems to be the heart of the bug /* for (int i = 0; i < createEvent.Subplatforms.Count;i++ ) { SubplatformDockType dockNotice = new SubplatformDockType(createEvent.Subplatforms[i], createEvent.UnitID); dockNotice.Time = 1; TimerQueueClass.SecondarySendBeforeStartup(dockNotice); } */ break; case "Reveal_Event": pRevealType r = parser.pGetReveal(); Reveal_EventType revealEvent = new Reveal_EventType(r); revealEvent.Genus = Genealogy.GetGenus(revealEvent.UnitID); if (r.Time > 1) { TimerQueueClass.Add(r.Time, revealEvent); } else { TimerQueueClass.SecondarySendBeforeStartup(revealEvent); } Coordinator.debugLogger.Writeline("ScenarioToQueues", "revealEvent for " + revealEvent.UnitID + " at time" + r.Time.ToString(), "test"); RevealDocked(r.UnitID, r.Time); break; case "Move_Event": pMoveType m = parser.pGetMove(); if (!UnitFacts.IsAUnit(m.UnitID)) throw new ApplicationException("Cannot move non-exsitant unit " + m.UnitID); Move_EventType moveEvent = new Move_EventType(m); TimerQueueClass.Add(moveEvent.Time, moveEvent); Coordinator.debugLogger.Writeline("ScenarioToQueues", " moveEvent for " + moveEvent.UnitID, "test"); break; case "Completion_Event": HappeningCompletionType completionType = new HappeningCompletionType(parser.pGetHappeningCompletion()); HappeningList.Add(completionType); break; case "Species_Completion_Event": pSpeciesCompletionType sct = parser.pGetSpeciesCompletion(); SpeciesCompletionType speciesCompletion = new SpeciesCompletionType(sct); SpeciesHappeningList.Add(speciesCompletion); break; case "Reiterate": ReiterateType reiterate = new ReiterateType(parser.pGetReiterate()); Move_EventType mQueued = (Move_EventType)(reiterate.ReiterateList[0]); Move_EventType mQCopy = (Move_EventType)(reiterate.ReiterateList[0]); mQueued.Range = reiterate.Range; mQueued.Time = reiterate.Time; TimerQueueClass.Add(mQueued.Time, mQueued); Coordinator.debugLogger.Writeline("ScenarioToQueues", " moveEvent from reiterate for " + mQueued.UnitID, "test"); reiterate.ReiterateList.RemoveAt(0); reiterate.ReiterateList.Add(mQCopy); HappeningCompletionType envelope = new HappeningCompletionType(reiterate); HappeningList.Add(envelope); break; case "StateChange_Event": StateChangeEvent change = new StateChangeEvent(parser.pGetStateChange()); if (!UnitFacts.IsAUnit(change.UnitID)) throw new ApplicationException("State change event references unknown unit " + change.UnitID); if (!StatesForUnits.UnitHasState(change.UnitID, change.NewState)) throw new ApplicationException("State chage for " + change.UnitID + " refers to unknwon state " + change.NewState); for (int i = 0; i < change.Except.Count; i++) { // if (!StatesForUnits.UnitHasState(Genealogy.GetBase(change.UnitID), change.Except[i])) throw new ApplicationException("State change for " + change.UnitID + " refers to unknown state " + change.Except); if (!StatesForUnits.UnitHasState(change.UnitID, change.Except[i])) throw new ApplicationException("State change for " + change.UnitID + " refers to unknown state " + change.Except); } for (int i = 0; i < change.From.Count; i++) { // if (!StatesForUnits.UnitHasState(Genealogy.GetBase(change.UnitID), change.From[i])) throw new ApplicationException("State change for " + change.UnitID + " refers to unknown state " + change.From); if (!StatesForUnits.UnitHasState(change.UnitID, change.From[i])) throw new ApplicationException("State change for " + change.UnitID + " refers to unknown state " + change.From); } TimerQueueClass.Add(change.Time, change); break; case "Transfer_Event": TransferEvent t = new TransferEvent(parser.pGetTransfer()); if (!UnitFacts.IsDM(t.From)) throw new ApplicationException("Transfer event references unknown DM (from) " + t.From); if (!UnitFacts.IsDM(t.To)) throw new ApplicationException("Transfer event references unknown DM (to) " + t.To); if (!UnitFacts.IsAUnit(t.UnitID)) throw new ApplicationException("Transfer event references unknown unit " + t.UnitID); TimerQueueClass.Add(t.Time, t); break; case "Launch_Event": LaunchEventType launch = new LaunchEventType(parser.pGetLaunch()); if (!UnitFacts.IsAUnit(launch.UnitID)) throw new ApplicationException("Cannot launch from non-existent unit " + launch.UnitID); TimerQueueClass.Add(launch.Time, launch); break; case "WeaponLaunch_Event": WeaponLaunchEventType weaponLaunch = new WeaponLaunchEventType(parser.pGetWeaponLaunch()); if (!UnitFacts.IsAUnit(weaponLaunch.UnitID)) throw new ApplicationException("Cannot launch from non-existent unit " + weaponLaunch.UnitID); TimerQueueClass.Add(weaponLaunch.Time, weaponLaunch); break; case "DefineEngram": pDefineEngramType defineEngram = parser.pGetDefineEngram(); Engrams.Create(defineEngram.Name, defineEngram.EngramValue, defineEngram.Type); TimerQueueClass.SendBeforeStartup(new EngramSettingType(defineEngram.Name, "", defineEngram.EngramValue, defineEngram.Type)); break; case "ChangeEngram": ChangeEngramType changeEngram = new ChangeEngramType(parser.pGetChangeEngram()); if (!Engrams.ValidUpdate(changeEngram.Name, changeEngram.EngramValue)) throw new ApplicationException("Illegal value " + changeEngram.EngramValue + " for engram " + changeEngram.Name); TimerQueueClass.Add(changeEngram.Time, changeEngram); // Engrams.SendUpdate(changeEngram.Name); break; case "RemoveEngram": RemoveEngramEvent removeEngram = new RemoveEngramEvent(parser.pGetRemoveEngram()); TimerQueueClass.Add(removeEngram.Time, removeEngram); break; //These chat commands are those from the scenario only; // thos from client are handled immediately case "OpenChatRoom": OpenChatRoomType openChatRoom = new OpenChatRoomType(parser.pGetOpenChatRoom()); TimerQueueClass.Add(openChatRoom.Time, openChatRoom); break; case "CloseChatRoom": CloseChatRoomType closeChatRoom = new CloseChatRoomType(parser.pGetCloseChatRoom()); TimerQueueClass.Add(closeChatRoom.Time, closeChatRoom); break; /* Not implemented yet case "DropChatters": DropChattersType dropChatters = new DropChattersType(parser.pGetDropChatters()); TimerQueueClass.Add(dropChatters.Time, dropChatters); break; case "AddChatters": AddChattersType addChatters = new AddChattersType(parser.pGetAddChatters()); TimerQueueClass.Add(addChatters.Time, addChatters); break; */ case "OpenWhiteboardRoom": OpenWhiteboardRoomType openWhiteboardRoom = new OpenWhiteboardRoomType(parser.pGetOpenWhiteboardRoom()); TimerQueueClass.Add(openWhiteboardRoom.Time, openWhiteboardRoom); break; case "OpenVoiceChannel": OpenVoiceChannelType openVoiceChannel = new OpenVoiceChannelType(parser.pGetOpenVoiceChannel()); TimerQueueClass.Add(openVoiceChannel.Time, openVoiceChannel); break; case "CloseVoiceChannel": CloseVoiceChannelType closeVoiceChannel = new CloseVoiceChannelType(parser.pGetCloseVoiceChannel()); TimerQueueClass.Add(closeVoiceChannel.Time, closeVoiceChannel); break; /* //Removed before 4.1 case "GrantVoiceChannelAccess": GrantVoiceAccessType grantVoiceChannelAccess = new GrantVoiceAccessType(parser.pGetGrantVoiceChannelAccess()); TimerQueueClass.Add(grantVoiceChannelAccess.Time, grantVoiceChannelAccess); break; case "RemoveVoiceChannelAccess": RemoveVoiceAccessType removeVoiceChannelAccess = new RemoveVoiceAccessType(parser.pGetRemoveVoiceChannelAccess()); TimerQueueClass.Add(removeVoiceChannelAccess.Time, removeVoiceChannelAccess); break; */ case "Rule": pScoringRuleType srt = parser.pGetScoringRule(); ScoringRuleType scoreRule = new ScoringRuleType(srt); if (!NameLists.ruleNames.New(srt.Name, scoreRule)) throw new ApplicationException("Duplicate scoring rule name " + srt.Name); ScoringRules.Add(scoreRule); break; case "Score": pScoreType pst = parser.pGetScore(); ScoreType st = new ScoreType(pst); if (!NameLists.scoreNames.New(pst.Name, st)) throw new ApplicationException("Duplicate score name " + pst.Name); Scores.Register(st); break; case "FlushEvents": FlushEvents flush = new FlushEvents(parser.pGetFlushEventsType()); TimerQueueClass.Add(flush.Time, flush); break; case "SendChatMessage": SendChatMessageType sendChat = new SendChatMessageType(parser.pGetSendChatMessage()); if (!UnitFacts.IsDM(sendChat.Sender) && !("EXP" == sendChat.Sender)) throw new ApplicationException("In SendChatMessage, '" + sendChat.Sender + "' is not a valid DM name."); // Note: Can't validate chat room name at parse time; it might not have been created yet TimerQueueClass.Add(sendChat.Time,sendChat); break; case "Apply": ApplyType apply = new ApplyType(parser.pGetApply()); //what does this do? TimerQueueClass.Add(apply.Time, apply); break; case "SendVoiceMessage": SendVoiceMessageType playVoiceMessage = new SendVoiceMessageType(parser.pGetSendVoiceMessage()); //what does this do? TimerQueueClass.Add(playVoiceMessage.Time, playVoiceMessage); break; case "SendVoiceMessageToUser": SendVoiceMessageToUserType playVoiceMessageToUser = new SendVoiceMessageToUserType(parser.pGetSendVoiceMessageToUser()); //what does this do? TimerQueueClass.Add(playVoiceMessageToUser.Time, playVoiceMessageToUser); break; default: throw new ApplicationException("ScenarioToQueues: Unknown Scenario Element is *" + reader.Name); }//switch break; default: Coordinator.debugLogger.Writeline("ScenarioToQueues", "Unhandled or out-of-sequence XML tag " + reader.Value, "test"); reader.Read(); break; } //switch } //while // All of scenario processed. Now do last things //verify that the Chat, Whiteboard, and Voice lists contain only DMs and make them symmetric. List<string> allDMs = UnitFacts.GetAllDms(); for (int i = 0; i < allDMs.Count; i++) { DecisionMakerType thisDM = DecisionMakerType.GetDM(allDMs[i]); for (int j = 0; j < thisDM.ChatPartners.Count; j++) { if (!allDMs.Contains(thisDM.ChatPartners[j])) throw new ApplicationException("Unknown decision maker name '" + thisDM.ChatPartners[j] + "' found as chat partner of '" + allDMs[i] + "'"); DecisionMakerType partnerDM = DecisionMakerType.GetDM(thisDM.ChatPartners[j]); if (!partnerDM.ChatPartners.Contains(allDMs[i])) partnerDM.MayChatWith(allDMs[i]); } for (int j = 0; j < thisDM.WhiteboardPartners.Count; j++) { if (!allDMs.Contains(thisDM.WhiteboardPartners[j])) throw new ApplicationException("Unknown decision maker name '" + thisDM.WhiteboardPartners[j] + "' found as whiteboard partner of '" + allDMs[i] + "'"); DecisionMakerType partnerDM = DecisionMakerType.GetDM(thisDM.WhiteboardPartners[j]); if (!partnerDM.WhiteboardPartners.Contains(allDMs[i])) partnerDM.MayWhiteboardWith(allDMs[i]); } for (int j = 0; j < thisDM.VoicePartners.Count; j++) { if (!allDMs.Contains(thisDM.ChatPartners[j])) throw new ApplicationException("Unknown decision maker name '" + thisDM.VoicePartners[j] + "' found as voice partner of '" + allDMs[i] + "'"); DecisionMakerType partnerDM = DecisionMakerType.GetDM(thisDM.VoicePartners[j]); if (!partnerDM.VoicePartners.Contains(allDMs[i])) partnerDM.MaySpeakWith(allDMs[i]); } } // Add networks for DMs that have none List<string> dmList = UnitFacts.GetAllDms(); for (int nextDM = 0; nextDM < dmList.Count; nextDM++) { if (!NetworkTable.IsNetworkMember(dmList[nextDM])) { string netName = "Network-For-" + dmList[nextDM]; NetworkTable.AddMember(netName, dmList[nextDM]); NetworkType newNet = new NetworkType(netName); newNet.Add(dmList[nextDM]); TimerQueueClass.SendBeforeStartup(newNet); Coordinator.debugLogger.Writeline("ScenarioToQueues", "Network ", "test"); } } //AD: Don't create default chat room, user should have control of this // Create the detault Broadcast chatroom //OpenChatRoomType broadcastChatRoom = new OpenChatRoomType(1, "", "Broadcast", dmList); //TimerQueueClass.SendBeforeStartup(broadcastChatRoom); }//if } catch (System.Exception e) { if (e.Message.StartsWith("User Cancelled")) {//This means a missing map or icon library, and the user wanted to stop the server. Do not write to error log, just stop the server. throw e; } string message = "Failure in Parsing Control for next tag=" + reader.Name + " : " + e.Message; Coordinator.debugLogger.LogException("ScenarioReader", message); throw new ApplicationException(message, e); } finally { reader.Close(); fs.Close(); // Coordinator.debugLogger.Writeline("ScenarioToQueues", "Done", "general"); } }//