private static bool SetAbility(ref ASTNode node, bool quiet, bool force) { node = node.Next(); // walk past COMMAND List <ASTNode> args = ParseArguments(ref node); if (args.Count < 1) { throw new ArgumentException("Usage: setability ('primary'/'secondary'/'stun'/'disarm') ['on'/'off']"); } if (!abilities.Contains(args[0].Lexeme)) { throw new ArgumentException("Usage: setability ('primary'/'secondary'/'stun'/'disarm') ['on'/'off']"); } if (args.Count == 2 && args[1].Lexeme == "on" || args.Count == 1) { switch (args[0].Lexeme) { case "primary": SpecialMoves.SetPrimaryAbility(); break; case "secondary": SpecialMoves.SetSecondaryAbility(); break; case "stun": Client.Instance.SendToServer(new StunRequest()); break; case "disarm": Client.Instance.SendToServer(new DisarmRequest()); break; default: break; } } else if (args.Count == 2 && args[1].Lexeme == "off") { Client.Instance.SendToServer(new UseAbility(AOSAbility.Clear)); Client.Instance.SendToClient(ClearAbility.Instance); } return(true); }
private static bool SetAbility(string command, Argument[] args, bool quiet, bool force) { if (args.Length < 1 || !abilities.Contains(args[0].AsString())) { ScriptUtilities.ScriptErrorMsg("Usage: setability ('primary'/'secondary'/'stun'/'disarm') ['on'/'off']"); return(true); } if (args.Length == 2 && args[1].AsString() == "on" || args.Length == 1) { switch (args[0].AsString()) { case "primary": SpecialMoves.SetPrimaryAbility(); break; case "secondary": SpecialMoves.SetSecondaryAbility(); break; case "stun": Client.Instance.SendToServer(new StunRequest()); break; case "disarm": Client.Instance.SendToServer(new DisarmRequest()); break; default: break; } } else if (args.Length == 2 && args[1].AsString() == "off") { Client.Instance.SendToServer(new UseAbility(AOSAbility.Clear)); Client.Instance.SendToClient(ClearAbility.Instance); } return(true); }
internal static void SpellGrid_MouseClick_Control(object sender, MouseEventArgs e) { PanelGrid pl = (PanelGrid)sender; switch (pl.Group) { case GroupType.Magery: Spells.CastMagery(pl.Spell, false); break; case GroupType.Abilities: if (pl.Spell == "Primary") { SpecialMoves.SetPrimaryAbility(false); } else { SpecialMoves.SetSecondaryAbility(false); } break; case GroupType.Bushido: Spells.CastBushido(pl.Spell, false); break; case GroupType.Chivalry: Spells.CastChivalry(pl.Spell, false); break; case GroupType.Necromancy: Spells.CastNecro(pl.Spell, false); break; case GroupType.Ninjitsu: Spells.CastNinjitsu(pl.Spell, false); break; case GroupType.Mysticism: Spells.CastMysticism(pl.Spell, false); break; case GroupType.Spellweaving: Spells.CastSpellweaving(pl.Spell, false); break; case GroupType.Mastery: Spells.CastMastery(pl.Spell, false); break; case GroupType.Cleric: Spells.CastMastery(pl.Spell, false); break; case GroupType.Druid: Spells.CastMastery(pl.Spell, false); break; case GroupType.Script: Misc.ScriptRun(pl.Spell); break; case GroupType.Skills: Player.UseSkill(pl.Spell, false); break; default: break; } DLLImport.Win.SetForegroundWindow(Assistant.Client.Instance.GetWindowHandle()); }