public static bool SetCurrentAbility(Mobile m, WeaponAbility a) { if (!Core.AOS) { ClearCurrentAbility(m); return(false); } if (!IsWeaponAbility(m, a)) { ClearCurrentAbility(m); return(false); } if (a != null && !a.Validate(m)) { ClearCurrentAbility(m); return(false); } if (a == null) { m_Table.Remove(m); } else { SpecialMove.ClearCurrentMove(m); m_Table[m] = a; } return(true); }
public static bool SetCurrentAbility(Mobile m, WeaponAbility a) { if (!IsWeaponAbility(m, a)) { ClearCurrentAbility(m); return(false); } if (m.Spell != null) { m.SendLocalizedMessage(1063024); // You cannot perform this special move right now. ClearCurrentAbility(m); return(false); } if (a != null && !a.Validate(m)) { ClearCurrentAbility(m); return(false); } if (a == null) { m_Table.Remove(m); } else { SpecialMove.ClearCurrentMove(m); m_Table[m] = a; } return(true); }
public override bool CheckCast() { int mana = ScaleMana(RequiredMana); if (!base.CheckCast()) { return(false); } if (IsInCooldown(Caster, this.GetType())) { return(false); } if (Caster.Player && Caster.Skills[CastSkill].Value < RequiredSkill) { Caster.SendLocalizedMessage(1115709); // Your skills are not high enough to invoke this mastery ability. } else if (Caster is PlayerMobile && Caster.Skills.CurrentMastery != CastSkill) { Caster.SendLocalizedMessage(1115664); // You are not on the correct path for using this mastery ability. } else if (Caster is PlayerMobile && !MasteryInfo.HasLearned(Caster, CastSkill)) { Caster.SendLocalizedMessage(1115664); // You are not on the correct path for using this mastery ability. } else if (Caster.Mana < mana) { Caster.SendLocalizedMessage(1060174, mana.ToString()); // You must have at least ~1_MANA_REQUIREMENT~ Mana to use this ability. } else { if (CancelsWeaponAbility) { WeaponAbility.ClearCurrentAbility(Caster); } if (CancelsSpecialMove) { SpecialMove.ClearCurrentMove(Caster); } return(true); } return(false); }
public static void OnMasteryChanged(Mobile m, SkillName oldMastery) { PassiveSpell passive = GetActivePassive(m); SkillName newMastery = m.Skills.CurrentMastery; if (oldMastery != newMastery) { List <SkillMasterySpell> list = SkillMasterySpell.GetSpells(m); if (list != null) { list.ForEach(spell => { spell.Expire(); }); ColUtility.Free(list); } if (m is PlayerMobile && oldMastery == SkillName.Necromancy) { ((PlayerMobile)m).AllFollowers.IterateReverse(mob => { if (mob is BaseCreature && CommandUndeadSpell.ValidateTarget((BaseCreature)mob)) { ((BaseCreature)mob).SetControlMaster(null); } }); } SpecialMove move = SpecialMove.GetCurrentMove(m); if (move is SkillMasteryMove) { SpecialMove.ClearCurrentMove(m); } m.RemoveStatMod("SavingThrow_Str"); ColUtility.Free(list); RemovePassiveBuffs(m); } if (passive != PassiveSpell.None && passive != PassiveSpell.AnticipateHit) { switch (passive) { case PassiveSpell.EnchantedSummoning: BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.EnchantedSummoning, 1155904, 1156090, String.Format("{0}\t{0}", EnchantedSummoningBonus(m).ToString()), true)); // +~1_STAMINA~ Stamina Regeneration and +~2_HP~% Hit Points for summoned pets.<br>Increased difficulty for summoned pets to be dispelled. break; case PassiveSpell.Intuition: BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Intuition, 1155907, 1156089, IntuitionBonus(m).ToString(), true)); // Mana Increase ~1_VAL~ break; case PassiveSpell.SavingThrow: { string args = null; switch (GetMasteryLevel(m, newMastery)) { default: args = "5\t0\t0\t0"; break; case 2: args = "5\t5\t0\t0"; break; case 3: args = "5\t5\t5\t5"; break; } m.AddStatMod(new StatMod(StatType.Str, "SavingThrow_Str", 5, TimeSpan.Zero)); BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.SavingThrow, 1156031, 1156032, args, true)); // Provides a chance to block disarm attempts based on Mastery level, weapon skill level and tactics skill level. } break; case PassiveSpell.Potency: BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Potency, 1155928, 1156195, NonPoisonConsumeChance(m).ToString(), true)); // ~1_VAL~% chance to not consume poison charges when using infecting strike or injected strike. break; case PassiveSpell.Knockout: BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Knockout, 1155931, 1156030, String.Format("{0}\t{1}", GetKnockoutModifier(m).ToString(), GetKnockoutModifier(m, true).ToString(), true))); // Wrestling Damage Bonus:<br>+~1_VAL~% PvM<br>+~2_VAL~% PvP break; case PassiveSpell.Boarding: BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Boarding, 1155934, 1156194, BoardingSlotIncrease(m).ToString(), true)); // Your number of stable slots has been increased by ~1_VAL~. break; } m.Delta(MobileDelta.WeaponDamage); m.UpdateResistances(); if (m.Mana > m.ManaMax) { m.Mana = m.ManaMax; } } if (m.Backpack != null) { foreach (Item item in m.Backpack.FindItemsByType(typeof(BookOfMasteries))) { BookOfMasteries book = item as BookOfMasteries; if (book != null) { book.InvalidateProperties(); } } } foreach (Item item in m.Items.Where(i => i is BookOfMasteries)) { BookOfMasteries book = item as BookOfMasteries; if (book != null) { book.InvalidateProperties(); } } }