Exemple #1
0
 // Sets the special ability at the provided index for the provided creature to the provided ability.
 // Index bounds: 0 <= index < GetSpecialAbilityCount(creature).
 public static void SetSpecialAbility(uint creature, int index, SpecialAbilitySlot ability)
 {
     Internal.NativeFunctions.nwnxSetFunction(PLUGIN_NAME, "SetSpecialAbility");
     Internal.NativeFunctions.nwnxPushInt(ability.ID);
     Internal.NativeFunctions.nwnxPushInt(ability.Ready);
     Internal.NativeFunctions.nwnxPushInt(ability.Level);
     Internal.NativeFunctions.nwnxPushObject(creature);
     Internal.NativeFunctions.nwnxCallFunction();
 }
Exemple #2
0
        // Adds the provided special ability to the provided creature.
        public static void AddSpecialAbility(uint creature, SpecialAbilitySlot ability)
        {
            Internal.NativeFunctions.nwnxSetFunction(PluginName, "AddSpecialAbility");

            Internal.NativeFunctions.nwnxPushInt(ability.ID);
            Internal.NativeFunctions.nwnxPushInt(ability.Ready);
            Internal.NativeFunctions.nwnxPushInt(ability.Level);
            Internal.NativeFunctions.nwnxPushObject(creature);

            Internal.NativeFunctions.nwnxCallFunction();
        }
Exemple #3
0
        // Returns the special ability of the provided creature at the provided index.
        // Index bounds: 0 <= index < GetSpecialAbilityCount(creature).
        public static SpecialAbilitySlot GetSpecialAbility(uint creature, int index)
        {
            Internal.NativeFunctions.nwnxSetFunction(PLUGIN_NAME, "GetSpecialAbility");
            var ability = new SpecialAbilitySlot();

            Internal.NativeFunctions.nwnxPushInt(index);
            Internal.NativeFunctions.nwnxPushObject(creature);
            Internal.NativeFunctions.nwnxCallFunction();
            ability.Level = Internal.NativeFunctions.nwnxPopInt();
            ability.Ready = Internal.NativeFunctions.nwnxPopInt();
            ability.ID    = Internal.NativeFunctions.nwnxPopInt();
            return(ability);
        }