private static List <Element> CreateCorals(Segment segment, int divisions, MySimpleTerrain floor)
        {
            var corals = segment.GenerateElements(divisions / 2, SpawnRate.Of(1, 100), CoralFactory.Instance)
                         .ToList();

            corals.ForEach(coral => coral.yPosition(floor));
            return(corals);
        }
 private static List <Element> CreateFishes(List <Segment> segments, int divisions)
 {
     return(segments.SelectMany(segment => segment.GenerateElements(divisions / 2, SpawnRate.Of(1, 1200), FishFactory.Instance)).ToList());
 }
 private static IEnumerable <Element> GenerateElementsBySegment(Segment segment, int divisions)
 {
     return(segment.GenerateElements(divisions / 2, SpawnRate.Of(1, 1000), FishFactory.Instance));
 }