public void Born(SpawInimigo myCurrentSpawn, int MyNewLayer, float NewSpeed) { MySpriteRenderer.sortingOrder = MyNewLayer; CurrentSpawn = myCurrentSpawn; Speed = NewSpeed; Walk = true; Anim.SetBool("Live", true); if (hltScript != null) { hltScript.HealthAmount = HealthTotal; } }
private void Awake() { MyOwnScript = GetComponent <SpawInimigo>(); }