public ThirdPersonSpatial(TargetInfo Target) { var SpatialOS = new SpatialOSModule(this, Target, this.GetType().Name); SpatialOS.SetupSpatialOS(); SpatialOS.GenerateCode(); PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "HeadMountedDisplay" }); }
public Engineers(TargetInfo Target) { var SpatialOS = new SpatialOSModule(this, Target); SpatialOS.SetupSpatialOS(); if (UEBuildConfiguration.bCleanProject) { SpatialOS.RunSpatial("process_schema clean " + SpatialOS.QuoteString(GeneratedCodeDir)); } else { var addProjectIncludes = "invoke" + " unreal" + " add_project_includes" + " Engineers" + " Source/Engineers/SpatialOS/uclasses/**/*.h" + " Source/Engineers/SpatialOS/uclasses/**/*.cpp"; SpatialOS.RunSpatial(addProjectIncludes); var stdCpp = "process_schema generate --cachePath=.spatialos/schema_codegen_cache_std" + " --output=" + SpatialOS.QuoteString(StandardLibraryDir) + " --language=cpp_unreal" + " --input=../../build/dependencies/schema/WorkerSdkSchema"; SpatialOS.RunSpatial(stdCpp); var userCpp = "process_schema generate --cachePath=.spatialos/schema_codegen_cache_usr" + " --output=" + SpatialOS.QuoteString(UserSchemaDir) + " --language=cpp_unreal" + " --input=../../schema"; SpatialOS.RunSpatial(userCpp); var stdJson = "process_schema" + " generate" + " --cachePath=.spatialos/schema_codegen_cache_json_std" + " --output=Source/Engineers/Improbable/Generated/json/Std" + " --language=ast_json" + " --input=../../build/dependencies/schema/WorkerSdkSchema"; SpatialOS.RunSpatial(stdJson); var userJson = "process_schema" + " generate" + " --cachePath=.spatialos/schema_codegen_cache_json_usr" + " --output=Source/Engineers/Improbable/Generated/json/Usr" + " --language=ast_json" + " --input=../../schema" + " --repository=../../build/dependencies/schema"; SpatialOS.RunSpatial(userJson); var CodeGenWorkingDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, "..", "..", ".spatialos", "bin")); var CodegenFilename = Path.GetFullPath(Path.Combine(CodeGenWorkingDirectory, "CodeGenerator.exe")); var CodegenArguments = String.Format("--json-dir={0} --unreal-output-dir={1} --unreal-project-name={2}", SpatialOS.QuoteString(Path.GetFullPath(Path.Combine(ModuleDirectory, "Improbable", "Generated", "json"))), SpatialOS.QuoteString(Path.GetFullPath(Path.Combine(ModuleDirectory, "Improbable", "Generated", "cpp", "unreal"))), "Engineers"); SpatialOS.RunExe(CodegenFilename, CodegenArguments, CodeGenWorkingDirectory); } PublicDependencyModuleNames.AddRange(new string[] { "Core", "Engine" }); PrivateDependencyModuleNames.AddRange(new string[] { "CoreUObject", "RenderCore", "ShaderCore", "RHI", "Landscape", "PhysX", "APEX", "Engine", "ProceduralMeshComponent" }); //"AnimGraph", "BlueprintGraph", "GraphEditor", "Slate", "SlateCore" }); PublicIncludePaths.AddRange(new[] { Path.GetFullPath(StandardLibraryDir), Path.GetFullPath(UserSchemaDir) }); }