/// <summary> /// returns the points uniformly distributed over the entries /// </summary> /// <returns></returns> public IEnumerable <Point> GetEntryPoints() { return(Spans.SelectMany(SpanPoints)); }
/// <summary> /// returns the points uniformly distributed over the entries /// </summary> /// <returns></returns> public IEnumerable <Point> GetEntryPoints() { return(Spans.SelectMany(SpanPoints)); }