public static int CreateMessage( Span <byte> buffer, Serial serial, int graphic, MessageType type, int hue, int font, bool ascii, string lang, string name, string text ) { if (buffer[0] != 0) { return(buffer.Length); } name ??= ""; text ??= ""; lang ??= "ENU"; if (hue == 0) { hue = 0x3B2; } var writer = new SpanWriter(buffer); writer.Write((byte)(ascii ? 0x1C : 0xAE)); // Packet ID writer.Seek(2, SeekOrigin.Current); writer.Write(serial); writer.Write((short)graphic); writer.Write((byte)type); writer.Write((short)hue); writer.Write((short)font); if (ascii) { writer.WriteAscii(name, 30); writer.WriteAsciiNull(text); } else { writer.WriteAscii(lang, 4); writer.WriteAscii(name, 30); writer.WriteBigUniNull(text); } writer.WritePacketLength(); return(writer.Position); }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet <string> strings, ref int entries, ref int switches) { writer.Write((ushort)0x7B20); // "{ " writer.Write(LayoutName); writer.Write((byte)0x20); // ' ' writer.WriteAscii(X.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Y.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Width.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Height.ToString()); writer.Write((ushort)0x207D); // " }" }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet <string> strings, ref int entries, ref int switches) { var initialState = InitialState ? "1" : "0"; writer.WriteAscii($"{{ radio {X} {Y} {InactiveID} {ActiveID} {initialState} {SwitchID} }}"); switches++; }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet <string> strings, ref int entries, ref int switches) { var textIndex = strings.GetOrAdd(InitialText ?? ""); writer.WriteAscii($"{{ textentry {X} {Y} {Width} {Height} {Hue} {EntryID} {textIndex} }}"); entries++; }
public static int CreateMessageLocalized( Span <byte> buffer, Serial serial, int graphic, MessageType type, int hue, int font, int number, string name = "", string args = "" ) { name ??= ""; args ??= ""; if (hue == 0) { hue = 0x3B2; } var writer = new SpanWriter(buffer); writer.Write((byte)0xC1); writer.Seek(2, SeekOrigin.Current); writer.Write(serial); writer.Write((short)graphic); writer.Write((byte)type); writer.Write((short)hue); writer.Write((short)font); writer.Write(number); writer.WriteAscii(name, 30); writer.WriteLittleUniNull(args); writer.WritePacketLength(); return(writer.Position); }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet <string> strings, ref int entries, ref int switches) { writer.Write((ushort)0x7B20); // "{ " writer.Write(LayoutName); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Number.ToString()); if (!string.IsNullOrEmpty(Args)) { writer.Write((byte)0x20); // ' ' writer.Write((byte)0x40); // '@' writer.WriteAscii(Args); writer.Write((byte)0x40); // '@' } writer.Write((ushort)0x207D); // " }" }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet <string> strings, ref int entries, ref int switches) { var textIndex = strings.GetOrAdd(Text ?? ""); var background = Background ? "1" : "0"; var scrollbar = Scrollbar ? "1" : "0"; writer.WriteAscii($"{{ htmlgump {X} {Y} {Width} {Height} {textIndex} {background} {scrollbar} }}"); }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet <string> strings, ref int entries, ref int switches) { writer.Write(Hue == 0 ? LayoutName : LayoutNameHue); writer.Write((byte)0x20); // ' ' writer.WriteAscii(X.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Y.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(ItemID.ToString()); if (Hue != 0) { writer.Write((byte)0x20); // ' ' writer.WriteAscii(Hue.ToString()); } writer.Write((ushort)0x207D); // " }" }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet <string> strings, ref int entries, ref int switches) { writer.Write((ushort)0x7B20); // "{ " writer.Write(LayoutName); writer.Write((byte)0x20); // ' ' writer.WriteAscii(X.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Y.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(InactiveID.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(ActiveID.ToString()); writer.Write((byte)0x20); // ' ' writer.Write((byte)(InitialState ? 0x31 : 0x30)); // 1 or 0 writer.Write((byte)0x20); // ' ' writer.WriteAscii(SwitchID.ToString()); writer.Write((ushort)0x207D); // " }" switches++; }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet <string> strings, ref int entries, ref int switches) { writer.Write((ushort)0x7B20); // "{ " writer.Write(LayoutName); writer.Write((byte)0x20); // ' ' writer.WriteAscii(X.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Y.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Width.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Height.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(strings.GetOrAdd(Text).ToString()); writer.Write((byte)0x20); // ' ' writer.Write((byte)(Background ? 0x31 : 0x30)); // 1 or 0 writer.Write((byte)0x20); // ' ' writer.Write((byte)(Scrollbar ? 0x31 : 0x30)); // 1 or 0 writer.Write((ushort)0x207D); // " }" }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet <string> strings, ref int entries, ref int switches) { writer.Write((ushort)0x7B20); // "{ " writer.Write(LayoutName); writer.WriteAscii(' '); writer.WriteAscii(X.ToString()); writer.WriteAscii(' '); writer.WriteAscii(Y.ToString()); writer.WriteAscii(' '); writer.WriteAscii(Hue.ToString()); writer.WriteAscii(' '); writer.WriteAscii(strings.GetOrAdd(Text).ToString()); writer.Write((ushort)0x207D); // " }" }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet <string> strings, ref int entries, ref int switches) { writer.Write((ushort)0x7B20); // "{ " writer.Write(LayoutName); writer.Write((byte)0x20); // ' ' writer.WriteAscii(X.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Y.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(NormalID.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(PressedID.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(((int)Type).ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Param.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(ButtonID.ToString()); writer.Write((ushort)0x207D); // " }" }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet <string> strings, ref int entries, ref int switches) { writer.Write((ushort)0x7B20); // "{ " writer.Write(LayoutName); writer.Write((byte)0x20); // ' ' writer.WriteAscii(X.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Y.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Width.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Height.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Hue.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(EntryID.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(strings.GetOrAdd(InitialText).ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Size.ToString()); writer.Write((ushort)0x207D); // " }" entries++; }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet <string> strings, ref int entries, ref int switches) { writer.WriteAscii("{ echandleinput }"); }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet <string> strings, ref int entries, ref int switches) { writer.WriteAscii(Hue == 0 ? $"{{ tilepic {X} {Y} {ItemID} }}" : $"{{ tilepichue {X} {Y} {ItemID} {Hue} }}"); }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet <string> strings, ref int entries, ref int switches) { var textIndex = strings.GetOrAdd(Text ?? ""); writer.WriteAscii($"{{ text {X} {Y} {Hue} {textIndex} }}"); }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet <string> strings, ref int entries, ref int switches) { writer.WriteAscii($"{{ gumppictiled {X} {Y} {Width} {Height} {GumpID} }}"); }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet <string> strings, ref int entries, ref int switches) { writer.WriteAscii($"{{ checkertrans {X} {Y} {Width} {Height} }}"); }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet <string> strings, ref int entries, ref int switches) { writer.WriteAscii( $"{{ buttontileart {X} {Y} {NormalID} {PressedID} {(int)Type} {Param} {ButtonID} {ItemID} {Hue} {Width} {Height} }}" ); }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet <string> strings, ref int entries, ref int switches) { writer.Write((ushort)0x7B20); // "{ " writer.Write(LayoutName); writer.Write((byte)0x20); // ' ' writer.WriteAscii(X.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Y.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(NormalID.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(PressedID.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(((int)Type).ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Param.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(ButtonID.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(ItemID.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Hue.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Width.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Height.ToString()); if (LocalizedTooltip > 0) { writer.Write(LayoutTooltip); writer.WriteAscii(LocalizedTooltip.ToString()); } writer.Write((ushort)0x207D); // " }" }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet <string> strings, ref int entries, ref int switches) { writer.WriteAscii(string.IsNullOrEmpty(Args) ? $"{{ tooltip {Number} }}" : $"{{ tooltip {Number} @{Args}@ }}"); }