public override void ReadFrom(ref SpanBufferReader bufferReader)
 {
     BeatmapDifficultyMask     = (BeatmapDifficultyMask)bufferReader.ReadByte();
     GameplayModifiersMask     = (GameplayModifiersMask)bufferReader.ReadUInt16();
     SongPackBloomFilterTop    = bufferReader.ReadUInt64();
     SongPackBloomFilterBottom = bufferReader.ReadUInt64();
 }