public override void ReadFrom(ref SpanBufferReader bufferReader) { BeatmapDifficultyMask = (BeatmapDifficultyMask)bufferReader.ReadByte(); GameplayModifiersMask = (GameplayModifiersMask)bufferReader.ReadUInt16(); SongPackBloomFilterTop = bufferReader.ReadUInt64(); SongPackBloomFilterBottom = bufferReader.ReadUInt64(); }