public void DisplayAstronefReserve(Spaceship spaceship) { SpaceshipReserve v = spaceship.Reserve; _bottomRight.Children.Remove(_unitList); _bottomRight.Children.Add(v.ReserveHMI); }
public Spaceship(Unite unite, MapHMI map) : base(unite) { MapHMI = map; Astronef u = (Astronef)Unite; _reserve = new SpaceshipReserve(u.Reserve, this); GhostImage = new Image() { Source = new BitmapImage(new Uri(Environment.CurrentDirectory + "\\src\\files\\images\\sprites\\astronef.png")), Height = Height, Width = Width, }; }