public void AddSpace(int index) { SpacedObject item = new SpacedObject { m_CountIfNull = true }; this.m_Objects.Insert(index, item); }
public void AddObject(GameObject obj, Vector3 offset, bool countIfNull = true) { SpacedObject item = new SpacedObject { m_Object = obj, m_Offset = offset, m_CountIfNull = countIfNull }; this.m_Objects.Add(item); }