public void When_South_And_Turn_Right_Direction_Should_Be_West() { var direction = new South(); var newdirection = direction.TurnRight(); Assert.That(newdirection, Is.TypeOf <West>()); }
public void right_from_south_is_east() { var direction = new South(_plateau); var newdirection = direction.TurnRight(); Assert.That(newdirection, Is.TypeOf <West>()); }
public void Test_South_TurnRight() { var direction = new South(); var right = direction.TurnRight(); Assert.AreEqual("-1 0 W", right.GetDirectionAsString()); }
public void When_South_And_Turn_Right_Direction_Should_Be_West() { //Arrange var directionPoint = new South(_grid); //Act var actualResult = directionPoint.TurnRight(); //Assert Assert.That(actualResult, Is.TypeOf <West>()); }
public void South_TurnRight_returns_West() { IDirection currentDirection = new South(); Assert.That(currentDirection.TurnRight(), Is.TypeOf(typeof(West))); }