public override Task Read(SourceBufferReader buf, SourceDemo demo) { Protocol = buf.ReadInt16(); ServerCount = buf.ReadInt32(); IsHltv = buf.ReadBoolean(); IsDedicated = buf.ReadBoolean(); ClientCrc = buf.ReadInt32(); MaxClasses = buf.ReadUInt16(); MapCrc = buf.ReadInt32(); PlayerSlot = buf.ReadByte(); MaxClients = buf.ReadByte(); if (demo.Protocol == 4) { Unk = buf.ReadInt32(); } else if (demo.NetworkProtocol == 24) { Unk = buf.ReadBits(96); } TickInterval = buf.ReadSingle(); OperatingSystem = buf.ReadChar(); GameDir = buf.ReadString(); MapName = buf.ReadString(); SkyName = buf.ReadString(); HostName = buf.ReadString(); return(Task.CompletedTask); }
public override Task Read(SourceBufferReader buf, SourceDemo demo) { FromClient = buf.ReadByte(); Proximity = buf.ReadByte(); Length = buf.ReadUInt16(); buf.SeekBits(Length); return(Task.CompletedTask); }
public override Task Read(SourceBufferReader buf, SourceDemo demo) { SignonState = buf.ReadByte(); SpawnCount = buf.ReadInt32(); if (demo.Protocol == 4) { NumServerPlayers = buf.ReadInt32(); var length = buf.ReadInt32(); if (length > 0) { PlayerNetworkIds = buf.ReadBytes(length); } length = buf.ReadInt32(); if (length > 0) { MapName = buf.ReadString(length); } } return(Task.CompletedTask); }
public override Task Read(SourceBufferReader buf, SourceDemo demo) { MessageType = buf.ReadByte(); buf.SeekBits(buf.ReadBits(demo.Protocol == 4 ? 12 : 11)); return(Task.CompletedTask); }
public override Task Read(SourceBufferReader buf, SourceDemo demo) { VoiceCodec = buf.ReadString(); Quality = buf.ReadByte(); return(Task.CompletedTask); }