void OnTriggerEnter(Collider col) { if (col.GetComponent <PlayerController>()) { soundsController.PlaySpeedBoosterPick(); ChangePosition(); Show(false); perksManager.BoostSpeed(); } else { ChangePosition(); } }
void OnTriggerEnter(Collider col) { if (col.GetComponent <PlayerController>()) { soundsController.PlaySpeedBoosterPick(); ChangePosition(); Show(false); perksManager.BoostSpeed(); } else { ChangePosition(); } }