/// <summary> /// Display SoundTouch library version string in status bar. This also indicates whether the DLL was loaded succesfully or not ... /// </summary> private void DisplaySoundTouchVersion() { string status; try { status = String.Format("SoundTouch version: {0}", SoundTouch.GetVersionString()); } catch (Exception exp) { status = exp.Message; } text_status.Text = status; }