/// <summary>
        /// Display SoundTouch library version string in status bar. This also indicates whether the DLL was loaded succesfully or not ...
        /// </summary>
        private void DisplaySoundTouchVersion()
        {
            string status;

            try
            {
                status = String.Format("SoundTouch version: {0}", SoundTouch.GetVersionString());
            }
            catch (Exception exp)
            {
                status = exp.Message;
            }
            text_status.Text = status;
        }