public void DoSet_Category_VolumeScale(string strCategory, float fVolume_0_1) { SoundScaleConfig pConfig = GetSoundScaleConfig(strCategory); pConfig.fSoundScale_0_1 = fVolume_0_1; foreach (List <SoundSlot> listSoundSlot in _mapPlayingSoundSlot_KeyIs_Category.Values) { listSoundSlot.ForEachCustom(p => p.DoSet_AudioVolume(fVolume_0_1)); } }
private SoundScaleConfig GetSoundScaleConfig(string strCategory) { SoundScaleConfig pScaleConfig = _pConfig.listSoundConfig.FirstOrDefault(pConfig => pConfig.strCategoryName == strCategory); if (pScaleConfig == null) { pScaleConfig = new SoundScaleConfig(strCategory); _pConfig.listSoundConfig.Add(pScaleConfig); // PlayerPrefsExtension.SetObject(nameof(SoundConfig), _pConfig, null); } return(pScaleConfig); }
private float Calculate_SoundVolume(string strCategory, float fLocalVolume) { SoundScaleConfig pConfig = GetSoundScaleConfig(strCategory); return(pConfig.fSoundScale_0_1 * fLocalVolume); }
public float Get_Category_VolumeScale(string strCategory) { SoundScaleConfig pConfig = GetSoundScaleConfig(strCategory); return(pConfig.fSoundScale_0_1); }