// Use this for initialization
 void Start()
 {
     gameManager  = transform.GetComponent <GameManagerScriptGM>();
     soundManager = transform.GetComponent <SoundManagerScriptGM>();
     soundManager.SetSoundLevel();
     gameButtons = new List <GameObject>();
     menuButtons = new List <GameObject>();
     size        = gameManager.GetSize();
     SetUpBackground();
     SetUpButtons();
     SetUpOPtionsPanel();
 }
 public void OnStateEnter(GameObject gO)
 {
     gM  = gO.GetComponent <GameManagerScriptGM>();
     gui = gO.GetComponent <GuiScriptGM>();
     sM  = gO.GetComponent <SoundManagerScriptGM>();
 }