public AudioClip ResultGameAudio2; // 인게임종료 void Awake() { if (instance == null) { instance = this; } else if (instance != this) { Destroy(gameObject); } DontDestroyOnLoad(gameObject); //임의의 함수 }
void FillCanvasVariables() { lifeText = GameObject.Find("life txt").GetComponent<Text>(); guiScr = GameObject.Find("Menu").GetComponent<GuiScript>(); soundManagerScr = GameObject.Find("BGM Manager").GetComponent<SoundManagerScr>(); gameOverScr = GameObject.Find("Dying").GetComponent<GameOverScript>();; }