void Start() { if (m_instance != null && m_instance != this) { Destroy(this.gameObject); return; } else { m_instance = this; } DontDestroyOnLoad(this.gameObject); }
public void Init() { GameSceneMGR.createManager(); AndroidMGR.createManager(); SoundMGR.createManager(); SpriteMGR.createManager(); PatternMGR.createManager(); MoveMGR.createManager(); PlayerMGR.createManager(); EnemyMGR.createManager(); StatMGR.createManager(); BulletMGR.createManager(); PlayerBulletMGR.createManager(); }