/// <summary> /// Releases the unmanaged resources used by the <see cref="SoundIoAudioOut" /> /// </summary> public void Dispose() { _trackPool.Dispose(); _audioContext.Disconnect(); _audioContext.Dispose(); }
/// <summary> /// Releases the unmanaged resources used by the <see cref="SoundIoAudioOut" /> /// </summary> public void Dispose() { m_TrackPool.Dispose(); m_AudioContext.Disconnect(); m_AudioContext.Dispose(); }