public void SetPages(int pagesCount, string text) //enter text { currTreasure.animator.SetBool("OpenLetter", true); sounds.PlayLetterSound(); //Panel.SetActive(true); Pages.text = text; currPage = 1; Pages.pageToDisplay = currPage; maxPages = pagesCount; pageNum.text = $"{currPage} of {maxPages}"; }
public override void Interact() { //base.Interact (); if (!isOpen) { //Debug.Log(UI.getCrown() + "crown treasure"); //Debug.Log(animator); if (isCrown) { UI.setCrown(UI.getCrown() + 1); } UI.setTreasure(this); sound.PlayLetterSound(); UI.SetPages(pageCount, letter.text); //animator.SetTrigger ("OpenLetter"); StartCoroutine(CollectTreasure()); } }