public void PlaySoundC(int n) { // 효과음 선택 switch (n) { // 마법사 case 4: SoundC.clip = S_CatMove; break; // 마법사 스킬 case 8: SoundC.clip = S_Boom; break; case 9: SoundC.clip = S_Curse; break; case 22: SoundC.clip = S_Attack; break; } // 효과음 재생 SoundC.Play(); }
void PlaySoundsC() { foreach (AudioSource SoundB in SoundsB) { SoundB.Pause(); } foreach (AudioSource SoundC in SoundsC) { SoundC.Play(); } }