Exemple #1
0
    public void LoadData()
    {
        TextAsset itemData = Resources.Load <TextAsset>("CSVSounds");

        string[] data = itemData.text.Split(new char[] { '\n' });
        //Debug.Log(data.Length); // note there's a line too much at the end.

        for (int i = 1; i < data.Length; i++)
        {
            //  Skip the first line, since it's the labels: SoundTag, TimeStep, Mund, Ojne, Krop
            string[] row = data[i].Split(new char[] { ',' });
            if (row[0] != "")
            {
                tempSoundAnimation = new SoundAnimation();
                AnimationDatabase.Instance.SoundAnimationDictionary.Add(row[0], tempSoundAnimation);
                tempSoundAnimation.Tag = row[0];
            }
            tempTimeStep = new SoundAnimation.TimeStep();
            tempSoundAnimation.TimeStepList.Add(tempTimeStep);
            float.TryParse(row[1], out tempTimeStep.time);
            tempTimeStep.Mund      = row[2];
            tempTimeStep.Ojne      = row[3];
            tempTimeStep.Krop      = row[4];
            tempTimeStep.Animation = row[5].Trim(); //Added trim to remove newline
        }
    }
 private void IdleSoundAnimationGenerator()
 {
     IdleSoundAnimation = new SoundAnimation();
     SoundAnimation.TimeStep timeStep = new SoundAnimation.TimeStep();
     timeStep.Animation = "0";
     timeStep.Krop      = "1";
     timeStep.Mund      = "1";
     timeStep.Ojne      = "1";
     timeStep.time      = 0.0f;
     IdleSoundAnimation.TimeStepList.Add(timeStep);
 }