// Use this for initialization void Start() { mainCamera = Camera.main; Cursor.visible = false; var gameObject = GameObject.Find("Soul Link"); if (gameObject != null) { soulLink = gameObject.GetComponent <SoulLink>(); } }
void Start() { m_stats = GetComponent <PlayerStats>(); m_controller = GetComponent <CharacterController2D>(); var gameObject = GameObject.Find("Soul Link"); if (gameObject != null) { m_soulLink = gameObject.GetComponent <SoulLink>(); } m_animator = GetComponent <Animator>(); m_isFacingRight = transform.localScale.x > 0; m_audioSource = GetComponent <AudioSource>(); }
// Use this for initialization void Start() { sLink = GetComponent <SoulLink> (); anim = GetComponent <Animator>(); }