public void updateButton(GameObject page) { int index = StringKit.toInt(page.name) - 1; this.index = index; SoulEquiShow button = page.transform.GetComponent <SoulEquiShow>(); button.initInfo(data[index], fatherWindow); }
/// <summary> /// 节点滑动到中间以后触发的事件. /// </summary> public void updateActive(GameObject obj) { activeShowItem = obj.GetComponent <SoulEquiShow>(); activeCard = activeShowItem.currectCard; StarSoulManager.Instance.setActiveInfo(activeCard, -1); updateStarSoulInfo(activeCard); soulEquiInfo.initInfo(data[StringKit.toInt(obj.name) - 1], fatherWindow, teamNum, changedFlag); if (changedFlag == CardBookWindow.VIEW || changedFlag == 0) { fatherContent.contentTop.initTopButton(StringKit.toInt(obj.name) - 1); } }