void Start()
 {
     depositedItems = new List<InventoryItem>();
     scorer = FindObjectOfType<SortingGameScorer>();
     spawner = FindObjectOfType<SortingGameSpawner>();
 }
 // Use this for initialization
 void Start()
 {
     spawner = FindObjectOfType<SortingGameSpawner>();
     scorer = FindObjectOfType<SortingGameScorer>();
 }