private void addModesDisplaying(screens scr) { displayingIndex = EditorGUILayout.Popup(displayingIndex, displayingModes, GUILayout.Width(30)); if (displayingIndex == 0) { displayingIndex = 0; } else if (displayingIndex == 1) { editorData.expandAll((int)scr); } else if (displayingIndex == 2) { editorData.collapseAll((int)scr); } displayingIndex = 0; }