// Use this for initialization void Start() { song_interface = GameObject.Find("Content").GetComponent<SongInterface>(); }
// Use this for initialization void Start () { synthetizer = GameObject.Find("Synthetizer").GetComponent<Syntetizer>(); song_interface = GameObject.Find("Content").GetComponent<SongInterface>(); anim = GetComponent<Animator>(); }
// Use this for initialization void Start () { song_interface = GameObject.Find("Content").GetComponent<SongInterface>(); fill = transform.FindChild("fill").transform; }