public static int set_EventOnSoldierItemClick(IntPtr l) { int result; try { SoldierManualItemUIController soldierManualItemUIController = (SoldierManualItemUIController)LuaObject.checkSelf(l); Action <SoldierManualItemUIController> value; int num = LuaObject.checkDelegate <Action <SoldierManualItemUIController> >(l, 2, out value); if (num != 0) { if (num == 1) { soldierManualItemUIController.EventOnSoldierItemClick += value; } else if (num == 2) { soldierManualItemUIController.EventOnSoldierItemClick -= value; } } LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_BindFieldImpl(IntPtr l) { int result; try { SoldierManualItemUIController soldierManualItemUIController = (SoldierManualItemUIController)LuaObject.checkSelf(l); Type fieldType; LuaObject.checkType(l, 2, out fieldType); string path; LuaObject.checkType(l, 3, out path); AutoBindAttribute.InitState initState; LuaObject.checkEnum <AutoBindAttribute.InitState>(l, 4, out initState); string fieldName; LuaObject.checkType(l, 5, out fieldName); string ctrlName; LuaObject.checkType(l, 6, out ctrlName); bool optional; LuaObject.checkType(l, 7, out optional); UnityEngine.Object o = soldierManualItemUIController.m_luaExportHelper.__callBase_BindFieldImpl(fieldType, path, initState, fieldName, ctrlName, optional); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int OnSoldierItemClick(IntPtr l) { int result; try { SoldierManualItemUIController soldierManualItemUIController = (SoldierManualItemUIController)LuaObject.checkSelf(l); soldierManualItemUIController.m_luaExportHelper.OnSoldierItemClick(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int get_SoldierInfo(IntPtr l) { int result; try { SoldierManualItemUIController soldierManualItemUIController = (SoldierManualItemUIController)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, soldierManualItemUIController.SoldierInfo); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int get_m_soldierGraphic(IntPtr l) { int result; try { SoldierManualItemUIController soldierManualItemUIController = (SoldierManualItemUIController)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, soldierManualItemUIController.m_luaExportHelper.m_soldierGraphic); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_OnBindFiledsCompleted(IntPtr l) { int result; try { SoldierManualItemUIController soldierManualItemUIController = (SoldierManualItemUIController)LuaObject.checkSelf(l); soldierManualItemUIController.m_luaExportHelper.__callBase_OnBindFiledsCompleted(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_ToString(IntPtr l) { int result; try { SoldierManualItemUIController soldierManualItemUIController = (SoldierManualItemUIController)LuaObject.checkSelf(l); string s = soldierManualItemUIController.m_luaExportHelper.__callBase_ToString(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, s); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_SoldierInfo(IntPtr l) { int result; try { SoldierManualItemUIController soldierManualItemUIController = (SoldierManualItemUIController)LuaObject.checkSelf(l); ConfigDataSoldierInfo soldierInfo; LuaObject.checkType <ConfigDataSoldierInfo>(l, 2, out soldierInfo); soldierManualItemUIController.SoldierInfo = soldierInfo; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_graphic(IntPtr l) { int result; try { SoldierManualItemUIController soldierManualItemUIController = (SoldierManualItemUIController)LuaObject.checkSelf(l); UISpineGraphic graphic; LuaObject.checkType <UISpineGraphic>(l, 2, out graphic); soldierManualItemUIController.m_luaExportHelper.m_graphic = graphic; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_lockObj(IntPtr l) { int result; try { SoldierManualItemUIController soldierManualItemUIController = (SoldierManualItemUIController)LuaObject.checkSelf(l); GameObject lockObj; LuaObject.checkType <GameObject>(l, 2, out lockObj); soldierManualItemUIController.m_luaExportHelper.m_lockObj = lockObj; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __clearDele_EventOnSoldierItemClick(IntPtr l) { int result; try { SoldierManualItemUIController soldierManualItemUIController = (SoldierManualItemUIController)LuaObject.checkSelf(l); SoldierManualItemUIController obj; LuaObject.checkType <SoldierManualItemUIController>(l, 2, out obj); soldierManualItemUIController.m_luaExportHelper.__clearDele_EventOnSoldierItemClick(obj); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int SetClickImageActive(IntPtr l) { int result; try { SoldierManualItemUIController soldierManualItemUIController = (SoldierManualItemUIController)LuaObject.checkSelf(l); bool clickImageActive; LuaObject.checkType(l, 2, out clickImageActive); soldierManualItemUIController.SetClickImageActive(clickImageActive); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_SetToggleValueChangedListener(IntPtr l) { int result; try { int total = LuaDLL.lua_gettop(l); if (LuaObject.matchType(l, total, 2, typeof(string[]), typeof(Action <UIControllerBase, bool>))) { SoldierManualItemUIController soldierManualItemUIController = (SoldierManualItemUIController)LuaObject.checkSelf(l); string[] fieldNames; LuaObject.checkArray <string>(l, 2, out fieldNames); Action <UIControllerBase, bool> action; LuaObject.checkDelegate <Action <UIControllerBase, bool> >(l, 3, out action); soldierManualItemUIController.m_luaExportHelper.__callBase_SetToggleValueChangedListener(fieldNames, action); LuaObject.pushValue(l, true); result = 1; } else if (LuaObject.matchType(l, total, 2, typeof(string), typeof(Action <UIControllerBase, bool>))) { SoldierManualItemUIController soldierManualItemUIController2 = (SoldierManualItemUIController)LuaObject.checkSelf(l); string fieldName; LuaObject.checkType(l, 2, out fieldName); Action <UIControllerBase, bool> action2; LuaObject.checkDelegate <Action <UIControllerBase, bool> >(l, 3, out action2); soldierManualItemUIController2.m_luaExportHelper.__callBase_SetToggleValueChangedListener(fieldName, action2); LuaObject.pushValue(l, true); result = 1; } else { LuaObject.pushValue(l, false); LuaDLL.lua_pushstring(l, "No matched override function __callBase_SetToggleValueChangedListener to call"); result = 2; } } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_SetButtonLongPressEndListener(IntPtr l) { int result; try { SoldierManualItemUIController soldierManualItemUIController = (SoldierManualItemUIController)LuaObject.checkSelf(l); string fieldName; LuaObject.checkType(l, 2, out fieldName); Action <UIControllerBase> action; LuaObject.checkDelegate <Action <UIControllerBase> >(l, 3, out action); soldierManualItemUIController.m_luaExportHelper.__callBase_SetButtonLongPressEndListener(fieldName, action); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_OnButtonClick(IntPtr l) { int result; try { SoldierManualItemUIController soldierManualItemUIController = (SoldierManualItemUIController)LuaObject.checkSelf(l); Button button; LuaObject.checkType <Button>(l, 2, out button); string fieldName; LuaObject.checkType(l, 3, out fieldName); soldierManualItemUIController.m_luaExportHelper.__callBase_OnButtonClick(button, fieldName); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_Initlize(IntPtr l) { int result; try { SoldierManualItemUIController soldierManualItemUIController = (SoldierManualItemUIController)LuaObject.checkSelf(l); string ctrlName; LuaObject.checkType(l, 2, out ctrlName); bool bindNow; LuaObject.checkType(l, 3, out bindNow); soldierManualItemUIController.m_luaExportHelper.__callBase_Initlize(ctrlName, bindNow); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }