Exemple #1
0
 private void Start()
 {
     p1 = player1.GetPlayer();
     p2 = player2.GetPlayer();
     AddObservers();
     sharedInstance = this;
 }
    /// <summary>
    /// Sets the backup cards of the specified player to be targetable.
    /// This gives the misisng backup cards a placeholder block.
    /// </summary>
    /// <param name="player"></param>
    /// <param name="val"></param>
    public void SetTargetable(PlayerManager player, bool val)
    {
        SoldierDefenseGroup targetPlayer = player == player1.GetPlayer() ? player1 : player2;

        targetPlayer.SetTargetableAll(val);
    }