public bool connect(string ipaddr, int port, System.AsyncCallback callback) { // if (!Socket_.IsWorking_) Socket_.Init(ipaddr, port); Socket_Callback = callback; disconnect(); return(Socket_.Connect(ipaddr, port)); }
public ConnectionResult InitServer(string bindAddress, uint listenPort) { if (_mode != ManagerMode.NotDefined) { return(ConnectionResult.AlreadyInitialized); } _listenSocket = new SocketWrapper(); var res = _listenSocket.Init(); if (res != SocketResultCode.OK) { _listenSocket = null; return(Converter.SockResToConnRes(res)); } _mode = ManagerMode.Server; _listenSocket.Connected += OnListenSocketConnected; _listenSocket.ConnectionError += OnListenSocketConnectionError; res = _listenSocket.StartListen(bindAddress, (int)listenPort); if (res != SocketResultCode.OK) { if (res == SocketResultCode.BindFailed || res == SocketResultCode.ListenFailed) { res = _listenSocket.LastSocketError; } _listenSocket.Remove(); _listenSocket = null; return(Converter.SockResToConnRes(res)); } _serverAddress = bindAddress; _serverPort = listenPort; return(ConnectionResult.OK); }