Exemple #1
0
        public void InitializeSocket(SocketSO so)
        {
            if (leg == null || trimline == null)
            {
                DebugUtil.Log(2, "OrthogenDM.InitializeSocket: must have created leg and trimline first!");
            }

            // align frame w/ leg
            so.SetLocalFrame(leg.RectifiedSO.GetLocalFrame(CoordSpace.SceneCoords), CoordSpace.SceneCoords);

            socket = new SocketModel(so, leg, trimline, SocketModel.ModelModes.Socket);
            socket.OnSocketUpdated += OG.notifySocketUpdated;

            OnDataModelModified?.Invoke(this, EventArgs.Empty);
        }
Exemple #2
0
        /// <summary>
        /// initialize SocketModel
        /// </summary>
        public static void AddSocket()
        {
            var      M  = OG.Model;
            SocketSO so = new SocketSO();

            so.Create(new DMesh3(), OrthogenMaterials.SocketMaterial);
            so.Name = "Socket";
            M.Scene.AddSceneObject(so, false);
            OG.Model.InitializeSocket(so);

            // move trimline to goemetry layer so that it is clipped by socket (?)
            OG.TrimLine.SetLayer(FPlatform.GeometryLayer);

            //so.AssignSOMaterial(OrthogenMaterials.LegMaterial);
            //so.SetLayer(FPlatform.WidgetOverlayLayer);
        }