Exemple #1
0
    public void OnInputClicked(InputEventData eventData)
    {
        if (lightStatus == false)
        {
            SocketClientManager.SendMessage(mOn);
            lightStatus = true;
        }

        else if (lightStatus == true)
        {
            SocketClientManager.SendMessage(mOff);
            lightStatus = false;
        }
    }
Exemple #2
0
    public void OnInputClicked(InputEventData eventData)
    {
        if (speakerStatus == false)
        {
            SocketClientManager.SendMessage(mOn);
            speakerStatus = true;
            Debug.Log("Speaker pressed On");
        }

        else if (speakerStatus == true)
        {
            SocketClientManager.SendMessage(mOff);
            speakerStatus = false;
            Debug.Log("Speaker pressed Off");
        }
    }
Exemple #3
0
        public void OnInputClicked(InputEventData eventData)
        {
            if (button1Clicked == false)
            {
                transform.position += new Vector3(0, 0, 0.01f);
                SocketClientManager.SendMessage(nm);
            }

            button1Clicked = true;

            if (Button2.button2Clicked == true)
            {
                Button2.FindObjectOfType <Button2>().transform.position += new Vector3(0, 0, -0.01f);
            }

            Button2.button2Clicked = false;
        }