// Start is called before the first frame update void OnEnable() { if (soData == null) { soData = Resources.Load("ModelRecords") as SoModelRecords; } if (myBareMesh == null) { myBareMesh = new BareDaggerfallMeshStats(); } if (FilteredModels == null) { FilteredModels = soData.record; } if (soData.LastClickedIndex >= FilteredModels.Count) { soData.LastClickedIndex = 0; } Texture2D txBlue = new Texture2D(1, 1); txBlue.SetPixel(0, 0, Color.blue); txBlue.Apply(); gssSelected = new GUIStyleState(); gssSelected.background = txBlue; PreviewRenderInit(); UpdateFilteredList(); }
// Start is called before the first frame update void OnEnable() { if (soData == null) { soData = Resources.Load("ModelRecords") as SoModelRecords; } Texture2D txBlue = new Texture2D(1, 1); txBlue.SetPixel(0, 0, Color.blue); txBlue.Apply(); gssSelected = new GUIStyleState(); gssSelected.background = txBlue; }