public void MoveTroughPath() { //Debug.Log(path[0]); if (pathToTake == null) { Debug.Log("Path is Null"); } snake.map.DrawPath(pathToTake); Debug.Log((int)pathToTake[0].transform.position.x + " " + (int)pathToTake[0].transform.position.y); snake.AI_Input((int)pathToTake[0].transform.position.x, (int)pathToTake[0].transform.position.y); }
void MoveTroughPath(List <TileScript> path) { //Debug.Log(path[0]); snake.AI_Input((int)path[0].transform.position.x, (int)path[0].transform.position.y); } // If path to target have been found