protected Snake(Point location, Size size, Direction direction, SnakeBodyType bodyType) { Location = location; Size = size; Direction = direction; BodyType = bodyType; }
public SnakeBody(Direction direction, SnakeBodyType bodyType) { Location = new Point(PlayerSize.Width, PlayAreaSize.Height * 3); Location = new Point(Location.X, PlayAreaSize.Height / 4); Size = PlayerSize; Direction = direction; BodyType = bodyType; }