// Update is called once per frame
    void Update()
    {
        string msg = "";

        if (SmartPhoneInput.IsConnected())
        {
            msg += "Connected, ";
            msg += "(" + SmartPhoneInput.PadX + "," + SmartPhoneInput.PadY + ")";
            msg += "(" + SmartPhoneInput.PadGradX + "," + SmartPhoneInput.PadGradY + "," + SmartPhoneInput.PadGradZ + ")";
        }
        else
        {
            msg += "Disconnected: Please Access " + SmartPhoneController.WebUrl;
        }
        guiText.text = msg;
    }
Exemple #2
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    // Update is called once per frame
    void Update()
    {
        string msg = "";

        if (SmartPhoneInput.IsConnected())
        {
            msg += "Connected, ";
            //msg += "(" + SmartPhoneInput.PadX + "," + SmartPhoneInput.PadY + ")";
            //msg += "(" + SmartPhoneInput.PadGradX + "," + SmartPhoneInput.PadGradY + "," + SmartPhoneInput.PadGradZ + ")";
        }
        else
        {
            msg += "Disconnected: Please Access " + SmartPhoneController.WebUrl;
        }
        this.targetText = this.GetComponent <Text>();
        // GetComponent<GUIText>().text = msg;
        this.targetText.text = msg;
    }