public void Discard(Card card) { model.Discard(card.cardModel); Clear(); discardSlots.ClaimASlot(card.gameObject); UpdateCounts(); }
public ObjectSlot ClaimASlot(Card cardObject) { return(slots.ClaimASlot(cardObject.gameObject)); //TODO this is sooo wonky... }
public ObjectSlot ClaimASlot(Card card) { return(poolSlots.ClaimASlot(card.gameObject)); }